2021-09-09 20:42:29 -04:00

1.1 KiB

Trigger Event Always

Menu Path : GPU Event > Trigger Event Always

The Trigger Event Always Block triggers the continual creation of a specified number of particles each frame via a GPU Event. Trigger blocks always execute at the end of Update, regardless of where the block is on the blackboard.

You can also use the Trigger block with various conditions to create more complex spawning behavior. For example:

Block compatibility

This Block is compatible with the following Contexts:

Block properties

Input Type Description
Count Uint The number of GPU Event particles to spawn every frame.
Output Type Description
Evt GPU Event The GPU Event to trigger.