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That-One-Nerd/Entity-March-Dream-Remastered
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Entity-March-Dream-Remastered/Library/PackageCache/com.unity.visualscripting@1.6.1/Documentation~/TableOfContents.md
That_One_Nerd a01e402ade added 1.0
2021-06-25 07:50:12 -04:00

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  • About visual scripting

​ *Configuring visual scripting

​ *Setting up windows and shortcuts

​ *Visual scripting update process

​ *Version Control

​ *Building for Mobile / Consoles

  • Basic concepts in visual scripting

​ *Units

​ *Using graphs, states, and machines to script

​ *Variables

​ *Adding variables

​ *Using object variables

​ *Creating graphs

​ *Selecting an object type

​ *Object types

​ *Adding machines to prefabs

​ *Organizing scripts in groups

  • Developing game flow using script graphs

​ *Building a script

​ *Connecting units

​ *Creating a connection

​ *Adding a unit to a graph

​ *Create a visual script graph unit

​ *Create a machine with a script

​ *Using relations to debug

​ *Predictive and live debugging

​ *Working with debug messages

​ *Re-using scripts with super units

​ *Creating a super unit

​ *Live editing

​ *Live editing during runtime

​ *Refactoring the script

​ *Capturing player inputs using the input system

​ *Capturing player inputs using the input manager

  • Developing transitions using state graphs

​ *Changing states with transitions

​ *Creating a transition

​ *The state unit

​ *Creating a state unit

  • Unit reference

​ *This unit

​ *Control unit

​ *Time unit

​ *Event unit

​ *Creating a custom event unit

​ *Variable unit

​ *Nulls unit

​ *Formula unit

  • Developer's guide
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