2021-06-25 07:50:12 -04:00

2.2 KiB

Forward Renderer

This page describes the URP Forward Renderer settings.

The Forward Renderer in URP implements the forward rendering path.

For more information on how URP implements and uses the Forward Renderer, see Rendering in the Universal Render Pipeline.

How to find the Forward Renderer asset

To find the Forward Renderer asset that a URP asset is using:

  1. Select a URP asset.

  2. In the Renderer List section, click a renderer item or the vertical ellipsis icon (⋮) next to a renderer.

    How to find the Forward Renderer asset

When you create a new project using the Universal Render Pipeline template, the Forward Renderer asset is in the following location:

/Assets/Settings/ForwardRenderer.asset

Forward Renderer asset reference

This section describes the properties of the Forward Renderer asset.

URP Forward Renderer

Filtering

This section contains properties that define which layers the renderer draws.

Property Description
Opaque Layer Mask Select which opaque layers this Renderer draws
Transparent Layer Mask Select which transparent layers this Renderer draws

Shadows

This section contains properties related to rendering shadows.

Property Description
Transparent Receive Shadows When this option is on, Unity draws shadows on transparent objects.

Overrides

This section contains Render Pipeline properties that this Renderer overrides.

Stencil

With this check box selected, the Renderer processes the Stencil buffer values.

URP Forward Renderer Stencil override

For more information on how Unity works with the Stencil buffer, see ShaderLab: Stencil.

Renderer Features

This section contains the list of Renderer Features assigned to the selected Renderer.

For information on how to add a Renderer Feature, see How to add a Renderer Feature to a Renderer.

URP contains the pre-built Renderer Feature called Render Objects.