make the gif thing a template
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8f9207d6c6
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aaef039932
@ -85,4 +85,4 @@ static void draw_image(lv_obj_t *canvas, int x, int y, v5_image *image) {
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}
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}
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#endif // _ASSET_H_
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#endif // _ASSET_H_
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69
RELENTLESS/include/gif-pros/gifclass.hpp
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69
RELENTLESS/include/gif-pros/gifclass.hpp
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@ -0,0 +1,69 @@
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#pragma once
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#include "main.h"
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#include "gifdec.h"
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/**
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* MIT License
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* Copyright (c) 2019 Theo Lemay
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* https://github.com/theol0403/gif-pros
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*/
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class Gif {
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public:
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/**
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* Construct the Gif class
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* @param fname the gif filename on the SD card (prefixed with /usd/)
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* @param parent the LVGL parent object
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*/
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Gif(const asset file, lv_obj_t* parent);
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/**
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* Destructs and cleans the Gif class
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*/
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~Gif();
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/**
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* Pauses the GIF task
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*/
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void pause();
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/**
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* Resumes the GIF task
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*/
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void resume();
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/**
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* Deletes GIF and frees all allocated memory
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*/
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void clean();
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private:
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gd_GIF* _gif = nullptr; // gif decoder object
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void* _gifmem = nullptr; // gif file loaded from SD into memory
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uint8_t* _buffer = nullptr; // decoder frame buffer
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lv_color_t* _cbuf = nullptr; // canvas buffer
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lv_obj_t* _canvas = nullptr; // canvas object
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pros::task_t _task = nullptr; // render task
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/**
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* Cleans and frees all allocated memory
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*/
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void _cleanup();
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/**
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* Render cycle, blocks until loop count exceeds gif loop count flag (if any)
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*/
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void _render();
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/**
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* Calls _render()
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* @param arg Gif*
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*/
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static void _render_task(void* arg);
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};
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58
RELENTLESS/include/gif-pros/gifdec.h
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58
RELENTLESS/include/gif-pros/gifdec.h
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@ -0,0 +1,58 @@
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#ifndef GIFDEC_H
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#define GIFDEC_H
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#include <stdio.h>
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#include <stdint.h>
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#include <sys/types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define BYTES_PER_PIXEL 4
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typedef struct gd_Palette {
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int size;
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uint8_t colors[0x100 * 3];
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} gd_Palette;
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typedef struct gd_GCE {
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uint16_t delay;
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uint8_t tindex;
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uint8_t disposal;
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int input;
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int transparency;
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} gd_GCE;
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typedef struct gd_GIF {
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FILE *fp;
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off_t anim_start;
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uint16_t width, height;
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uint16_t depth;
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uint16_t loop_count;
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gd_GCE gce;
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gd_Palette *palette;
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gd_Palette lct, gct;
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void (*plain_text)(
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struct gd_GIF *gif, uint16_t tx, uint16_t ty,
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uint16_t tw, uint16_t th, uint8_t cw, uint8_t ch,
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uint8_t fg, uint8_t bg
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);
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void (*comment)(struct gd_GIF *gif);
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void (*application)(struct gd_GIF *gif, char id[8], char auth[3]);
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uint16_t fx, fy, fw, fh;
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uint8_t bgindex;
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uint8_t *canvas, *frame;
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} gd_GIF;
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gd_GIF *gd_open_gif(FILE *fp);
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int gd_get_frame(gd_GIF *gif);
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void gd_render_frame(gd_GIF *gif, uint8_t *buffer);
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void gd_rewind(gd_GIF *gif);
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void gd_close_gif(gd_GIF *gif);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GIFDEC_H */
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@ -47,6 +47,8 @@
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#include "autons.hpp"
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#include "superstructure.hpp"
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#include "globals.hpp"
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#include "asset.h"
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#include "gif-pros/gifclass.hpp"
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/**
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* If you find doing pros::Motor() to be tedious and you'd prefer just to do
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@ -27,6 +27,142 @@
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"user_files": [],
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"version": "0.4.7"
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},
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"gif-pros-asset": {
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"location": "C:\\Users\\cjans\\AppData\\Roaming\\PROS\\templates\\gif-pros-asset@1.0.1",
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"metadata": {
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"origin": "local"
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},
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"name": "gif-pros-asset",
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"py/object": "pros.conductor.templates.local_template.LocalTemplate",
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"supported_kernels": "^3.8.0",
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"system_files": [
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"include\\display\\lv_core\\lv_style.h",
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"include\\pros\\optical.h",
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"include\\pros\\llemu.hpp",
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"include\\display\\lv_conf.h",
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"include\\display\\lv_misc\\lv_templ.h",
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"include\\display\\lv_objx\\lv_canvas.h",
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"include\\display\\lvgl.h",
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"include\\display\\lv_objx\\lv_lmeter.h",
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"include\\display\\lv_misc\\lv_font.h",
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"include\\display\\lv_objx\\lv_slider.h",
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"include\\pros\\serial.hpp",
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"include\\display\\lv_draw\\lv_draw_vbasic.h",
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"include\\api.h",
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"include\\display\\lv_core\\lv_group.h",
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"include\\display\\lv_objx\\lv_spinbox.h",
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"include\\display\\lv_draw\\lv_draw_triangle.h",
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"include\\display\\lv_hal\\lv_hal_tick.h",
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"include\\display\\lv_objx\\lv_calendar.h",
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"include\\pros\\ext_adi.h",
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"include\\display\\lv_draw\\lv_draw_rbasic.h",
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"include\\display\\lv_draw\\lv_draw_arc.h",
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"include\\display\\lv_objx\\lv_mbox.h",
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"include\\display\\lv_objx\\lv_btn.h",
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"include\\pros\\rtos.hpp",
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"include\\display\\lv_version.h",
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"include\\pros\\rtos.h",
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"include\\gif-pros\\gifclass.hpp",
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"include\\pros\\gps.hpp",
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"include\\display\\lv_draw\\lv_draw_rect.h",
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"include\\display\\lv_objx\\lv_label.h",
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"include\\display\\lv_objx\\lv_preload.h",
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"include\\display\\lv_themes\\lv_theme_default.h",
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"include\\display\\lv_misc\\lv_ufs.h",
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"include\\pros\\colors.h",
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"include\\display\\lv_objx\\lv_win.h",
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"include\\display\\lv_objx\\lv_gauge.h",
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"include\\pros\\rotation.h",
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"include\\display\\lv_themes\\lv_theme_zen.h",
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"include\\display\\lv_themes\\lv_theme.h",
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"include\\display\\lv_draw\\lv_draw_label.h",
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"include\\display\\lv_objx\\lv_kb.h",
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"include\\display\\lv_core\\lv_obj.h",
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"include\\display\\lv_objx\\lv_line.h",
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"include\\pros\\vision.h",
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"include\\pros\\screen.hpp",
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"include\\display\\lv_themes\\lv_theme_nemo.h",
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"include\\display\\lv_core\\lv_refr.h",
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"include\\display\\lv_objx\\lv_btnm.h",
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"include\\display\\lv_objx\\lv_led.h",
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"include\\display\\lv_draw\\lv_draw.h",
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"include\\pros\\distance.h",
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"include\\display\\lv_objx\\lv_arc.h",
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"include\\display\\lv_misc\\lv_color.h",
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"include\\display\\lv_misc\\lv_math.h",
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"include\\display\\lv_objx\\lv_cont.h",
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"include\\display\\lv_objx\\lv_objx_templ.h",
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"include\\display\\lv_objx\\lv_imgbtn.h",
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"include\\display\\lv_misc\\lv_mem.h",
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"include\\gif-pros\\gifdec.h",
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"include\\display\\lv_objx\\lv_bar.h",
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"include\\display\\lv_fonts\\lv_font_builtin.h",
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"include\\pros\\misc.h",
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"include\\pros\\gps.h",
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"include\\display\\lv_objx\\lv_roller.h",
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"include\\pros\\apix.h",
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"include\\display\\lv_themes\\lv_theme_templ.h",
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"include\\pros\\imu.hpp",
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"include\\display\\lv_misc\\lv_gc.h",
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"include\\display\\lv_misc\\lv_txt.h",
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"include\\display\\lv_core\\lv_lang.h",
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"include\\display\\lv_objx\\lv_ddlist.h",
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"include\\display\\lv_objx\\lv_table.h",
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"include\\display\\lv_themes\\lv_theme_mono.h",
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"include\\display\\lv_objx\\lv_list.h",
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"include\\display\\lv_themes\\lv_theme_material.h",
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"include\\pros\\rotation.hpp",
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"include\\asset.h",
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"include\\pros\\colors.hpp",
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"include\\display\\lv_objx\\lv_cb.h",
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"include\\display\\lv_misc\\lv_symbol_def.h",
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"include\\display\\lv_objx\\lv_page.h",
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"include\\display\\lv_core\\lv_indev.h",
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"include\\pros\\vision.hpp",
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"include\\pros\\api_legacy.h",
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"include\\main.h",
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"include\\pros\\adi.h",
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"include\\display\\lv_misc\\lv_anim.h",
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"firmware\\gif-pros-asset.a",
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"include\\pros\\screen.h",
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"include\\display\\lv_hal\\lv_hal_indev.h",
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"include\\display\\lv_themes\\lv_theme_night.h",
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"include\\display\\lv_draw\\lv_draw_img.h",
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"include\\display\\lv_misc\\lv_log.h",
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"include\\pros\\optical.hpp",
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"include\\pros\\imu.h",
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"include\\pros\\distance.hpp",
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"include\\display\\lv_conf_checker.h",
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"include\\pros\\motors.h",
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"include\\pros\\llemu.h",
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"include\\display\\lv_misc\\lv_area.h",
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"include\\display\\lv_objx\\lv_sw.h",
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"include\\pros\\link.h",
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"include\\display\\lv_misc\\lv_task.h",
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"include\\display\\lv_draw\\lv_draw_line.h",
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"include\\pros\\link.hpp",
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"include\\display\\lv_hal\\lv_hal_disp.h",
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"include\\pros\\adi.hpp",
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"include\\display\\lv_core\\lv_vdb.h",
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"include\\pros\\serial.h",
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"include\\display\\lv_objx\\lv_chart.h",
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"include\\display\\lv_hal\\lv_hal.h",
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"include\\display\\lv_objx\\lv_tileview.h",
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"include\\display\\lv_themes\\lv_theme_alien.h",
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"include\\pros\\error.h",
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"include\\display\\lv_misc\\lv_ll.h",
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"include\\display\\lv_objx\\lv_img.h",
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"include\\display\\lv_objx\\lv_tabview.h",
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"include\\pros\\misc.hpp",
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"include\\display\\lv_objx\\lv_ta.h",
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"include\\pros\\motors.hpp",
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"include\\display\\lv_misc\\lv_circ.h",
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"include\\display\\lv_misc\\lv_fs.h"
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],
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"target": "v5",
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"user_files": [],
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"version": "1.0.1"
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},
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"kernel": {
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"location": "C:\\Users\\cjans\\AppData\\Roaming\\PROS\\templates\\kernel@3.8.0",
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"metadata": {
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