• Alpha 0.3.3 Stable

    That-One-Nerd released this 2023-04-18 09:16:54 -04:00 | 59 commits to main since this release

    This update, among some bug fixes, adds a configuration system that can be modified in the shell. The commands to do so are in the config module.

    This is likely the last alpha release for SrcMod. On to beta!

    Here's the full changelog:

    Changelog:

    • Added a configuration system (#38).
    • Added a module that controls the configuration info (#49).
    • Added the ability to add steam game directories that aren't automatically recognized (to do) in the config (#40).
    • Made the unsafe command validator reference the preferences in the config file (#39).
    • The loading bar is now in its own seperate class (#46).
    • The shell will now reload its directory info after a command is finished executing (#48).
    • The unsafe command validator will now reference the preferences set in the config (#51).
    • You can now load additional modules to the shell with the Shell.AddModule<T>() , Shell.AddModule(Type),and Shell.AddModules(Assembly) methods (#45).
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