Moved the command to its own seperate module. #22

Merged
That-One-Nerd merged 1 commits from more-compression-options into main 2023-03-17 10:01:05 -04:00
2 changed files with 93 additions and 96 deletions

View File

@ -19,102 +19,6 @@ public static class BaseModule
Console.Write("\x1b[3J");
}
[Command("compress")]
public static void CompressFile(CompressedFileType type, string source, string? destination = null,
CompressionLevel level = CompressionLevel.Optimal)
{
destination ??= Path.Combine(Path.GetDirectoryName(source)!,
$"{Path.GetFileNameWithoutExtension(source)}.{type.ToString().ToLower()}");
string absSource = Path.GetFullPath(source),
absDest = Path.GetFullPath(destination);
switch (type)
{
case CompressedFileType.Zip:
if (File.Exists(source))
{
if (File.Exists(destination)) throw new($"File already exists at \"{destination}\"");
string message = $"Compressing file at \"{source}\" into \"{destination}\"...";
Write(message);
Stream writer = new FileStream(absDest, FileMode.CreateNew);
ZipArchive archive = new(writer, ZipArchiveMode.Create);
archive.CreateEntryFromFile(absSource, Path.GetFileName(absSource), level);
archive.Dispose();
writer.Dispose();
Console.CursorLeft = 0;
Console.CursorTop -= (message.Length / Console.BufferWidth) + 1;
Write(new string(' ', message.Length), newLine: false);
}
else if (Directory.Exists(source))
{
if (File.Exists(destination)) throw new($"File already exists at \"{destination}\"");
Write($"Compressing folder at \"{source}\" into \"{destination}\"...");
Stream writer = new FileStream(absDest, FileMode.CreateNew);
ZipArchive archive = new(writer, ZipArchiveMode.Create);
List<string> files = new(GetAllFiles(absSource)),
relative = new();
foreach (string f in files) relative.Add(Path.GetRelativePath(absSource, f));
LoadingBarStart();
for (int i = 0; i < files.Count; i++)
{
archive.CreateEntryFromFile(files[i], relative[i], level);
LoadingBarSet((i + 1) / (float)files.Count, ConsoleColor.DarkGreen);
Console.CursorLeft = 0;
string message = $"{relative[i]}";
int remainder = Console.BufferWidth - message.Length;
if (remainder >= 0) message += new string(' ', remainder);
else message = $"...{message[(3 - remainder)..]}";
Write(message, newLine: false);
}
archive.Dispose();
writer.Dispose();
LoadingBarEnd();
Console.CursorLeft = 0;
Write(new string(' ', Console.BufferWidth), newLine: false);
Console.SetCursorPosition(0, Console.CursorTop - 2);
Write(new string(' ', Console.BufferWidth), newLine: false);
}
else throw new("No file or directory located at \"source\"");
break;
default: throw new($"Unknown type: \"{type}\"");
}
DateTime stamp = DateTime.Now;
Program.Shell!.AddHistory(new()
{
action = delegate
{
if (!File.Exists(absDest))
{
Write("Looks like the job is already completed Boss.", ConsoleColor.DarkYellow);
return;
}
FileInfo info = new(absDest);
if ((info.LastWriteTime - stamp).TotalMilliseconds >= 10)
throw new("The archive has been modified and probably shouldn't be undone.");
File.Delete(absDest);
},
name = $"Compressed a file or folder into a {type} archive located at \"{destination}\""
});
}
[Command("copy")]
public static void CopyFile(string source, string destination)
{

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@ -0,0 +1,93 @@
namespace SrcMod.Shell.Modules;
[Module("compress")]
public static class CompressionModule
{
public static void CompressZip(string source, string? destination = null,
CompressionLevel level = CompressionLevel.Optimal)
{
destination ??= Path.Combine(Path.GetDirectoryName(Path.GetFullPath(source))!,
$"{Path.GetFileNameWithoutExtension(source)}.zip");
string absSource = Path.GetFullPath(source),
localDest = Path.GetRelativePath(Program.Shell!.WorkingDirectory, destination);
if (File.Exists(source))
{
if (File.Exists(destination)) throw new($"File already exists at \"{localDest}\"");
string message = $"Compressing file at \"{source}\" into \"{localDest}\"...";
Write(message);
Stream writer = new FileStream(destination, FileMode.CreateNew);
ZipArchive archive = new(writer, ZipArchiveMode.Create);
archive.CreateEntryFromFile(absSource, Path.GetFileName(absSource), level);
archive.Dispose();
writer.Dispose();
Console.CursorLeft = 0;
Console.CursorTop -= (message.Length / Console.BufferWidth) + 1;
Write(new string(' ', message.Length), newLine: false);
}
else if (Directory.Exists(source))
{
if (File.Exists(destination)) throw new($"File already exists at \"{localDest}\"");
Write($"Compressing folder at \"{source}\" into \"{localDest}\"...");
Stream writer = new FileStream(destination, FileMode.CreateNew);
ZipArchive archive = new(writer, ZipArchiveMode.Create);
List<string> files = new(GetAllFiles(absSource)),
relative = new();
foreach (string f in files) relative.Add(Path.GetRelativePath(absSource, f));
LoadingBarStart();
for (int i = 0; i < files.Count; i++)
{
archive.CreateEntryFromFile(files[i], relative[i], level);
LoadingBarSet((i + 1) / (float)files.Count, ConsoleColor.DarkGreen);
Console.CursorLeft = 0;
string message = $"{relative[i]}";
int remainder = Console.BufferWidth - message.Length;
if (remainder >= 0) message += new string(' ', remainder);
else message = $"...{message[(3 - remainder)..]}";
Write(message, newLine: false);
}
archive.Dispose();
writer.Dispose();
LoadingBarEnd();
Console.CursorLeft = 0;
Write(new string(' ', Console.BufferWidth), newLine: false);
Console.SetCursorPosition(0, Console.CursorTop - 2);
Write(new string(' ', Console.BufferWidth), newLine: false);
}
else throw new("No file or directory located at \"source\"");
DateTime stamp = DateTime.Now;
Program.Shell!.AddHistory(new()
{
action = delegate
{
if (!File.Exists(absDest))
{
Write("Looks like the job is already completed Boss.", ConsoleColor.DarkYellow);
return;
}
FileInfo info = new(absDest);
if ((info.LastWriteTime - stamp).TotalMilliseconds >= 10)
throw new("The archive has been modified and probably shouldn't be undone.");
File.Delete(absDest);
},
name = $"Compressed a file or folder into a {type} archive located at \"{destination}\""
});
}
}