125 lines
4.9 KiB
Markdown
125 lines
4.9 KiB
Markdown
# Nerd_STF v2.2.0
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This update adds many types of graphics-based objects, as well as some math functions and constants.
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```
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* Nerd_STF
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+ delegate Fill2D<T>(int, int)
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* Exceptions
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+ FileParsingException
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+ FileType
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+ Graphics
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+ ColorChannel
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+ CMYKA
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+ CMYKAByte
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+ HSVA
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+ HSVAByte
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+ IColor
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+ IColorByte
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+ IlluminationFlags
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+ IlluminationModel
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+ Image
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+ Material
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+ RGBA
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+ RGBAByte
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* Mathematics
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* Angle
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+ Normalized
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= Made fancier `ToString()` formatting
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* Type
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+ Normalized
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+ Constants
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* Float2
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+ static SplitArray(params Float2[])
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= Renamed `static Multiply(params Float2[])` to `Product`
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* Float3
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+ static SplitArray(params Float3[])
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+ explicit operator Float3(RGBA)
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+ explicit operator Float3(HSVA)
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+ explicit operator Float3(RGBAByte)
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+ explicit operator Float3(HSVAByte)
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= Renamed `static Multiply(params Float3[])` to `Product`
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* Float4
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+ static SplitArray(params Float4[])
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+ implicit operator Float4(RGBA)
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+ explicit operator Float4(CMYKA)
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+ implicit operator Float4(HSVA)
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+ implicit operator Float4(RGBAByte)
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+ explicit operator Float4(CMYKAByte)
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+ implicit operator Float4(HSVAByte)
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= Renamed `static Multiply(params Float4[])` to `Product`
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* Geometry
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* Line
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+ Midpoint
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= Renamed `ToDoubleArray()` to `ToFloatArray`
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= Renamed `ToDoubleList()` to `ToFloatList`
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* Polygon
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+ Midpoint
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= Renamed `ToDoubleArray()` to `ToFloatArray`
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= Renamed `ToDoubleList()` to `ToFloatList`
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= Renamed `static ToDoubleArrayAll(params Triangle[])` to `ToFloatArrayAll`
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= Renamed `static ToDoubleListAll(params Triangle[])` to `ToFloatListAll`
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* Quadrilateral
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+ Midpoint
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= Renamed `ToDoubleArray()` to `ToFloatArray`
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= Renamed `ToDoubleList()` to `ToFloatList`
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= Renamed `static ToDoubleArrayAll(params Triangle[])` to `ToFloatArrayAll`
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= Renamed `static ToDoubleListAll(params Triangle[])` to `ToFloatListAll`
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* Triangle
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+ Midpoint
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= Renamed `ToDoubleArray()` to `ToFloatArray`
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= Renamed `ToDoubleList()` to `ToFloatList`
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= Renamed `static ToDoubleArrayAll(params Triangle[])` to `ToFloatArrayAll`
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= Renamed `static ToDoubleListAll(params Triangle[])` to `ToFloatListAll`
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* Vert
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= Renamed `static ToDouble3Array(params Vert[])` to `ToFloat3Array`
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= Renamed `static ToDouble3List(params Vert[])` to `ToFloat3List`
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* Int2
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+ static SplitArray(params Int[])
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= Renamed `static Multiply(params Int2[])` to `Product`
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* Int3
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+ static SplitArray(params Int3[])
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+ explicit operator Int3(RGBA)
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+ explicit operator Int3(HSVA)
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+ explicit operator Int3(RGBAByte)
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+ explicit operator Int3(HSVAByte)
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= Renamed `static Multiply(params Int3[])` to `Product`
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* Int4
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+ static SplitArray(params Int4[])
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+ explicit operator Int4(RGBA)
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+ explicit operator Int4(CMYKA)
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+ explicit operator Int4(HSVA)
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+ implicit operator Int4(RGBAByte)
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+ explicit operator Int4(CMYKAByte)
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+ implicit operator Int4(HSVAByte)
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= Renamed `static Multiply(params Int4[])` to `Product`
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* Mathf
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+ static Combinations(int, int)
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+ static GreatestCommonFactor(params int[])
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+ static InverseSqrt(float)
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+ static LeastCommonMultiple(params int[])
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+ static Mode<T>(params T[]) where T : IEquatable<T>
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+ static Permutations(int, int)
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+ static Pow(float, int)
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+ static Product(Equation, float, float, float)
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+ static Sum(Equation, float, float, float)
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+ static UniqueItems<T>(params T[]) where T : IEquatable<T>
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+ static ZScore(float, params float[])
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+ static ZScore(float, float, float)
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- const RadToDeg
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- const E
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- const GoldenRatio
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- const HalfPi
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- const Pi
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- const DegToRad
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- const Tau
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= GreatestCommonFactor actually works now
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= Pow has been fixed
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= Mode actually works
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* static Average(params int[])
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= Replaced its `int` return type with `float`
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* Miscellaneous
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* GlobalUsings.cs
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+ global using Nerd_STF.Graphics;
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```
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