buncha stuff

also nuget got added
This commit is contained in:
That-One-Nerd 2022-04-03 08:51:25 -04:00
parent 5650733357
commit 1d6fe9ff2f
4 changed files with 26 additions and 20 deletions

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.gitignore vendored
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# Visual Studio stuff # Visual Studio stuff
*.sln *.sln
*.csproj *.csproj
/Nerd_STF/.vs/ /Nerd_STF/.vs/
/Nerd_STF/obj /Nerd_STF/obj
/Nerd_STF/bin/Debug /Nerd_STF/bin/Debug
/Nerd_STF/bin/Release/net6.0/Nerd_STF.deps.json /Nerd_STF/bin/Release/net6.0/Nerd_STF.deps.json
/Nerd_STF/bin/Release/net6.0/Nerd_STF.dll /Nerd_STF/bin/Release/net6.0/Nerd_STF.dll
/Nerd_STF/bin/Release/net6.0/Nerd_STF.pdb /Nerd_STF/bin/Release/net6.0/Nerd_STF.pdb
# Nuget
/Nerd_STF/LICENSE
*.nupkg
# Personal
/Nerd_STF/TODO.md

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LICENSE
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Boost Software License - Version 1.0 - August 17th, 2003 MIT License
Permission is hereby granted, free of charge, to any person or organization Copyright (c) 2022 That_One_Nerd
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including Permission is hereby granted, free of charge, to any person obtaining a copy
the above license grant, this restriction and the following disclaimer, of this software and associated documentation files (the "Software"), to deal
must be included in all copies of the Software, in whole or in part, and in the Software without restriction, including without limitation the rights
all derivative works of the Software, unless such copies or derivative to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
works are solely in the form of machine-executable object code generated by copies of the Software, and to permit persons to whom the Software is
a source language processor. furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
DEALINGS IN THE SOFTWARE. SOFTWARE.

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Nerd_STF `2021` used an different version scheme, based on the year, as you might have guessed (it is not the year `2` right now), and while I will be keeping the `2021` versions up, I wouldn't recommend using them, and the code is old code, written by a more naive me. Hell, I wrote an entire `List<T>` class there before I knew of the `System.Collections.Generic.List<T>` class that did literally everything for me already. Oh well. So, keep that in mind when you check out those versions of the library. Nerd_STF `2021` used an different version scheme, based on the year, as you might have guessed (it is not the year `2` right now), and while I will be keeping the `2021` versions up, I wouldn't recommend using them, and the code is old code, written by a more naive me. Hell, I wrote an entire `List<T>` class there before I knew of the `System.Collections.Generic.List<T>` class that did literally everything for me already. Oh well. So, keep that in mind when you check out those versions of the library.
## How do I install it? ## How do I install it?
Well, unfortunately I don't have a nuget package for this library yet (maybe in the future), so here, I'll walk you through installing it in Visual Studio. There is a nuget package for this ([here](https://www.nuget.org/packages/Nerd_STF/)), so you could install it that way.
Alternatively, you can install it with a project reference in Visual Studio, and I'll walk you through doing that here.
Step 1: Find the `.dll` for this library, found in `/Nerd_STF/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll`. You can either move it, or simply remember where it is. Step 1: Find the `.dll` for this library, found in `/Nerd_STF/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll`. You can either move it, or simply remember where it is.
Step 2: Search for "Add Project Reference" in the Visual Studio 2019 or 2022 search bar. Step 2: Search for "Add Project Reference" in the Visual Studio 2019 or 2022 search bar.