diff --git a/.gitignore b/.gitignore index 5ae81ad..5944fca 100644 --- a/.gitignore +++ b/.gitignore @@ -1,10 +1,16 @@ # Visual Studio stuff *.sln *.csproj - /Nerd_STF/.vs/ /Nerd_STF/obj /Nerd_STF/bin/Debug /Nerd_STF/bin/Release/net6.0/Nerd_STF.deps.json /Nerd_STF/bin/Release/net6.0/Nerd_STF.dll /Nerd_STF/bin/Release/net6.0/Nerd_STF.pdb + +# Nuget +/Nerd_STF/LICENSE +*.nupkg + +# Personal +/Nerd_STF/TODO.md diff --git a/LICENSE b/LICENSE index 36b7cd9..0928dc0 100644 --- a/LICENSE +++ b/LICENSE @@ -1,23 +1,21 @@ -Boost Software License - Version 1.0 - August 17th, 2003 +MIT License -Permission is hereby granted, free of charge, to any person or organization -obtaining a copy of the software and accompanying documentation covered by -this license (the "Software") to use, reproduce, display, distribute, -execute, and transmit the Software, and to prepare derivative works of the -Software, and to permit third-parties to whom the Software is furnished to -do so, all subject to the following: +Copyright (c) 2022 That_One_Nerd -The copyright notices in the Software and this entire statement, including -the above license grant, this restriction and the following disclaimer, -must be included in all copies of the Software, in whole or in part, and -all derivative works of the Software, unless such copies or derivative -works are solely in the form of machine-executable object code generated by -a source language processor. +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT -SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE -FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -DEALINGS IN THE SOFTWARE. +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll b/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll index 1e5393d..7303c53 100644 Binary files a/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll and b/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll differ diff --git a/README.md b/README.md index c800eef..919d820 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,9 @@ Nerd_STF will include math structures as well as other computer science topics. Nerd_STF `2021` used an different version scheme, based on the year, as you might have guessed (it is not the year `2` right now), and while I will be keeping the `2021` versions up, I wouldn't recommend using them, and the code is old code, written by a more naive me. Hell, I wrote an entire `List` class there before I knew of the `System.Collections.Generic.List` class that did literally everything for me already. Oh well. So, keep that in mind when you check out those versions of the library. ## How do I install it? -Well, unfortunately I don't have a nuget package for this library yet (maybe in the future), so here, I'll walk you through installing it in Visual Studio. +There is a nuget package for this ([here](https://www.nuget.org/packages/Nerd_STF/)), so you could install it that way. + +Alternatively, you can install it with a project reference in Visual Studio, and I'll walk you through doing that here. Step 1: Find the `.dll` for this library, found in `/Nerd_STF/Nerd_STF/bin/Release/net6.0/ref/Nerd_STF.dll`. You can either move it, or simply remember where it is. Step 2: Search for "Add Project Reference" in the Visual Studio 2019 or 2022 search bar.