2021-06-25 07:50:12 -04:00

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# Avoiding collisions and evaluating shots
As characters and objects move around in a complex Scene, obstacles in the Scene sometimes come between a camera and its target. Similarly, you might need to move a camera to a position in the Scene that another GameObject already occupies. Cinemachine provides extensions to handle these situations:
* [Cinemachine Collider](CinemachineCollider.html)
* [Cinemachine Confiner](CinemachineConfiner.html)