2021-09-09 20:42:29 -04:00

22 lines
693 B
C#

using UnityEditor.Rendering;
using UnityEngine.Rendering.HighDefinition;
namespace UnityEditor.Rendering.HighDefinition
{
class SerializedGlobalProbeVolumeSettings
{
internal SerializedProperty root;
internal SerializedProperty atlasResolution;
internal SerializedProperty atlasOctahedralDepthResolution;
internal SerializedGlobalProbeVolumeSettings(SerializedProperty root)
{
this.root = root;
atlasResolution = root.Find((GlobalProbeVolumeSettings s) => s.atlasResolution);
atlasOctahedralDepthResolution = root.Find((GlobalProbeVolumeSettings s) => s.atlasOctahedralDepthResolution);
}
}
}