2021-09-09 20:42:29 -04:00

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<div style="border: solid 1px #999; border-radius:12px; background-color:#EEE; padding: 8px; padding-left:14px; color: #555; font-size:14px;"><b>Draft:</b> The content on this page is complete, but it has not been reviewed yet.</div>
# Visual Effect Graph Preferences
Visual Effect Graph Preferences is a Section in Unity Preferences Window. You can access these settings using the **Edit/Preferences** menu, then selecting **Visual Effects** section.
![](Images/VisualEffectPreferences.png)
## Properties:
| Name | Description |
| ----------------------------------- | ------------------------------------------------------------ |
| Experimental Operators/Blocks | Enable Visibility of the Experimental Blocks and Operators in the [Node Creation Menu](GettingStarted.md#manipulating-graph-elements). |
| Show Additional Debug info | Displays more debug information in the Inspector, when selecting [Blocks](Blocks.md), [Operators](Operators.md) or [Contexts](Contexts.md) |
| Verbose Mode for Compilation | Enable Verbose logging in Console when Compiling Graphs. |
| Experimental Shader Externalization | Enable Externalizing Shaders (for Debugging purposes) in the [Visual Effect Graph Asset Inspector](VisualEffectGraphAsset.md) |
| Force Compilation in Edition Mode | Disables Graph Optimization when Saving Assets (for Debug Purposes Only) |