25 lines
1.1 KiB
Markdown
25 lines
1.1 KiB
Markdown
# Tile/Warp Positions
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Menu Path : **Position > Tile Warp Positions**
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The **Tile/Warp Positions** Block contains particles inside an [AABox](Type-AABox.md) and make these particles tile infinitely across space. A particle that exits the volume from one face, re-enters it from the opposing face, thus making the particle warp to the other side.
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If you move the AABox, this Block warps particles around as the box moves, creating infinite tiling of these particles.
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This Block can be useful to create infinitely tiling effects that need to stay close to the camera or the player in an application, such as rain or snow.
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## Block compatibility
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This Block is compatible with the following Contexts:
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- [Update](Context-Update.md)
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- Any output Context
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## Block properties
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| **Input** | **Type** | **Description** |
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| ---------- | ---------------------- | --------------------------------------------- |
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| **Volume** | [AABox](Type-AABox.md) | The reference AABox volume to use for tiling. |
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