305 B
305 B
- **Cull Mode**
Specifies the face to cull for GameObjects that use this material. The options are:
• **Front**: Culls the front face of the mesh.
• **Back**: Culls the back face of the mesh.
This property only appears if you disable **Double Sided**.
• **Front**: Culls the front face of the mesh.
• **Back**: Culls the back face of the mesh.
This property only appears if you disable **Double Sided**.