2021-09-09 20:42:29 -04:00

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- **Alpha to Mask**

Indicates whether to turn on alpha-to-coverage. If your Project uses MSAA, alpha-to-coverage modifies the multi-sample coverage mask proportionally to the pixel shader result alpha value. This is typically used for anti-aliasing vegetation and other alpha-tested shaders.
This property only appears if you enable Alpha Clipping.