2021-09-09 20:42:29 -04:00

356 B

**UseOpacityMap** Toggles whether the material uses the alpha channel of the **ColorMap** texture or the red channel of the **MaskMap** texture to set the opacity of its surface. Enable this checkbox to use the alpha channel of the **ColorMap** texture, disable this checkbox to use the red channel of the **MaskMap** texture.