9 lines
592 B
Markdown
9 lines
592 B
Markdown
# Output Particle Point
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Menu Path : **Context > Output Particle Point**
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The **Output Particle Point** Context uses points to render a particle system. It always draws points as single pixels regardless of the distance of the particle to the camera or each particle's size and scale attributes.
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This output does not support texturing or [Shader Graph](https://docs.unity3d.com/Packages/com.unity.shadergraph@latest).
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For information about the generic output settings this Context shares with all other Contexts, see [Global Output Settings and Properties](Context-OutputSharedSettings.md).
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