16 lines
411 B
HLSL
16 lines
411 B
HLSL
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit / Render Pipeline / Generate Shader Includes ] instead
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//
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#ifndef MATERIALBLENDMODEENUM_CS_HLSL
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#define MATERIALBLENDMODEENUM_CS_HLSL
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//
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// UnityEditor.Rendering.HighDefinition.BlendMode: static fields
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//
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#define BLENDMODE_ALPHA (0)
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#define BLENDMODE_PREMULTIPLY (4)
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#define BLENDMODE_ADDITIVE (1)
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#endif
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