21 lines
610 B
C#
21 lines
610 B
C#
namespace UnityEditor.Rendering.HighDefinition
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{
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class SerializedGlobalPostProcessSettings
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{
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public SerializedProperty root;
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public SerializedProperty lutSize;
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public SerializedProperty lutFormat;
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public SerializedProperty bufferFormat;
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public SerializedGlobalPostProcessSettings(SerializedProperty root)
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{
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this.root = root;
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lutSize = root.FindPropertyRelative("m_LutSize");
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lutFormat = root.FindPropertyRelative("lutFormat");
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bufferFormat = root.FindPropertyRelative("bufferFormat");
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}
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}
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}
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