16 lines
416 B
HLSL
16 lines
416 B
HLSL
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit / Render Pipeline / Generate Shader Includes ] instead
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//
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#ifndef PROBEVOLUME_CS_HLSL
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#define PROBEVOLUME_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.VolumeBlendMode: static fields
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//
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#define VOLUMEBLENDMODE_NORMAL (0)
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#define VOLUMEBLENDMODE_ADDITIVE (1)
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#define VOLUMEBLENDMODE_SUBTRACTIVE (2)
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#endif
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