12 lines
382 B
C#

using UnityEngine;
using That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem.Abstract;
namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem
{
public class ProjectileSimple : Projectile
{
protected override void MoveActive(Quaternion toRot) => MoveIdle();
protected override void MoveActive(Vector2 toPos) => MoveIdle();
}
}