using UnityEngine; using That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem.Abstract; namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem { public class ProjectileSimple : Projectile { protected override void MoveActive(Quaternion toRot) => MoveIdle(); protected override void MoveActive(Vector2 toPos) => MoveIdle(); } }