17 lines
489 B
C#

using UnityEngine;
namespace That_One_Nerd.Unity.Games.ArcadeManiac.Misc.ObjectModels
{
public class GeneralStats
{
public static GeneralStats instance = new GeneralStats();
public float CompletedPercent => completedGames / (float)requiredGames * 100;
public float CompletedPercentTotal => completedGames / (float)totalGames * 100;
public int completedGames = 0;
public int requiredGames = 12;
public int totalGames = 20;
}
}