16 lines
431 B
C#
16 lines
431 B
C#
using UnityEngine;
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using That_One_Nerd.Unity.Games.ArcadeManiac.Misc.Extensions;
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using That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem.Abstract;
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namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem
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{
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public class ProjectileExploding : Projectile
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{
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protected override void Despawn()
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{
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Debug.Log("Explosion Moment");
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base.Despawn();
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}
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}
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}
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