16 lines
431 B
C#

using UnityEngine;
using That_One_Nerd.Unity.Games.ArcadeManiac.Misc.Extensions;
using That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem.Abstract;
namespace That_One_Nerd.Unity.Games.ArcadeManiac.Minigames.RocketMayhem
{
public class ProjectileExploding : Projectile
{
protected override void Despawn()
{
Debug.Log("Explosion Moment");
base.Despawn();
}
}
}