2021-09-09 20:42:29 -04:00

16 lines
416 B
HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit / Render Pipeline / Generate Shader Includes ] instead
//
#ifndef PROBEVOLUME_CS_HLSL
#define PROBEVOLUME_CS_HLSL
//
// UnityEngine.Rendering.HighDefinition.VolumeBlendMode: static fields
//
#define VOLUMEBLENDMODE_NORMAL (0)
#define VOLUMEBLENDMODE_ADDITIVE (1)
#define VOLUMEBLENDMODE_SUBTRACTIVE (2)
#endif