73 lines
2.6 KiB
Markdown
73 lines
2.6 KiB
Markdown
# HDRP Sample Projects
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To explore more complex usages of the High Definition Render Pipeline (HDRP), you have access to several fully interactive Unity Projects.
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These projects are hosted on Unity Technology's GitHub.
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When you clone the Project's repository, make sure to use git or a git client. This is because if you use the Green button on the GitHub website, it does not download all the Assets.
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## Fontainebleau
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https://github.com/Unity-Technologies/FontainebleauDemo
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This Project demonstrates how to use Photogrammetry to create game ready Assets. From Unity 2020.1, Fontainebleau will no longer receive updates; Unity 2019.4 is the last supported version.
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Graphics Features used :
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* Shader Graph (Wind animation)
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* Contact Shadows
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* SubSurface Scattering, Hair and Fabric Shaders (third person character)
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* Volumetric fog
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Relevant links :
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* [Photogrammetry](https://unity.com/solutions/photogrammetry)
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* [Photogrammetry in Unity: Making Real-World Objects into Digital Assets](https://blogs.unity3d.com/2018/03/12/photogrammetry-in-unity-making-real-world-objects-into-digital-assets/)
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* [Creating Assets with Photogrammetry using a rotating surface](https://blogs.unity3d.com/2019/03/11/creating-assets-with-photogrammetry-using-a-rotating-surface/)
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* [Siggraph 2017 - Photogrammetry workflow and the tech behind the de-lighting tool](https://www.youtube.com/watch?v=Ny9ZXt_2v2Y)
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## Spaceship
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https://github.com/Unity-Technologies/SpaceshipDemo
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This Project demonstrates how to use the Visual Effect Graph to create interactive AAA grade Visual Effects.
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Graphics features used :
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* Visual Effect Graph
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* Volumetric fog
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* Area Lights
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* Decals
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* Screen Space reflections
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* GPU Lightmapper
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Relevant links :
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* [Now Available: The Spaceship Demo Project using VFX Graph and High-Definition Render Pipeline](https://blogs.unity3d.com/2019/08/19/now-available-the-spaceship-demo-project-using-vfx-graph-and-high-definition-render-pipeline/)
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* [VFX Graph: building visual effects in the Spaceship Demo | Unite Now 2020](https://www.youtube.com/watch?v=Od16mcOzl2M)
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* [Visual Effect Graph Samples](https://blogs.unity3d.com/2019/03/06/visual-effect-graph-samples/)
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## VR Alchemy Lab
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https://github.com/Unity-Technologies/VRAlchemyLab
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This Project shows the use of HDRP rendering features in the context of a VR interactive demo.
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Graphics features used :
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* Visual Effect Graph
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* Shader Graph
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* Refraction
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* Custom Render Texture
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* Custom Pass
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* Object Motion Blur
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* Decals
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