fake 6 triball, first half implemented async testing, running intake in parallel paths are to be optimized, lots of time is lost due to turning speed and timeouts alone
9 lines
130 B
C++
9 lines
130 B
C++
#pragma once
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#include "main.h"
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void near_side();
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void far_side();
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void six_triball();
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void testingAsyncRunning();
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void skills(); |