2024-01-08 19:00:53 -05:00

797 lines
24 KiB
C++

/**
* \file screen.h
* \ingroup c-screen
*
* Brain screen display and touch functions.
*
* Contains user calls to the v5 screen for touching and displaying graphics.
*
* \copyright (c) 2017-2023, Purdue University ACM SIGBots.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* \defgroup c-screen Simplified Brain Screen C API
*
*/
#ifndef _PROS_SCREEN_H_
#define _PROS_SCREEN_H_
#include <stdarg.h>
#include <stdbool.h>
#define _GNU_SOURCE
#include <stdio.h>
#undef _GNU_SOURCE
#include <stdint.h>
#include "pros/colors.h" // c color macros
#ifdef __cplusplus
extern "C" {
namespace pros {
#endif
/**
* \ingroup c-screen
*/
/**
* \addtogroup c-screen
* @{
*/
/**
* \enum text_format_e_t
* Different font sizes that can be used in printing text.
*/
typedef enum {
/// Small text font size
E_TEXT_SMALL = 0,
/// Normal/Medium text font size
E_TEXT_MEDIUM,
/// Large text font size
E_TEXT_LARGE,
/// Medium centered text
E_TEXT_MEDIUM_CENTER,
/// Large centered text
E_TEXT_LARGE_CENTER
} text_format_e_t;
/**
* \enum last_touch_e_t
* Enum indicating what the current touch status is for the touchscreen.
*/
typedef enum {
/// Last interaction with screen was a quick press
E_TOUCH_RELEASED = 0,
/// Last interaction with screen was a release
E_TOUCH_PRESSED,
/// User is holding screen down
E_TOUCH_HELD,
/// An error occured while taking/returning the mutex
E_TOUCH_ERROR
} last_touch_e_t;
/**
* \struct screen_touch_status_s_t
* Struct representing screen touch status, screen last x, screen last y, press count, release count.
*/
typedef struct screen_touch_status_s {
/// Represents if the screen is being held, released, or pressed.
last_touch_e_t touch_status;
/// Represents the x value of the location of the touch.
int16_t x;
/// Represents the y value of the location of the touch.
int16_t y;
/// Represents how many times the screen has be pressed.
int32_t press_count;
/// Represents how many times the user released after a touch on the screen.
int32_t release_count;
} screen_touch_status_s_t;
#ifdef PROS_USE_SIMPLE_NAMES
#ifdef __cplusplus
#define TEXT_SMALL pros::E_TEXT_SMALL
#define TEXT_MEDIUM pros::E_TEXT_MEDIUM
#define TEXT_LARGE pros::E_TEXT_LARGE
#define TEXT_MEDIUM_CENTER pros::E_TEXT_MEDIUM_CENTER
#define TEXT_LARGE_CENTER pros::E_LARGE_CENTER
#define TOUCH_RELEASED pros::E_TOUCH_RELEASED
#define TOUCH_PRESSED pros::E_TOUCH_PRESSED
#define TOUCH_HELD pros::E_TOUCH_HELD
#else
#define TEXT_SMALL E_TEXT_SMALL
#define TEXT_MEDIUM E_TEXT_MEDIUM
#define TEXT_LARGE E_TEXT_LARGE
#define TEXT_MEDIUM_CENTER E_TEXT_MEDIUM_CENTER
#define TEXT_LARGE_CENTER E_TEXT_LARGE_CENTER
#define TOUCH_RELEASED E_TOUCH_RELEASED
#define TOUCH_PRESSED E_TOUCH_PRESSED
#define TOUCH_HELD E_TOUCH_HELD
#endif
#endif
typedef void (*touch_event_cb_fn_t)();
#ifdef __cplusplus
namespace c {
#endif
/// \name Screen Graphical Display Functions
/// These functions allow programmers to display shapes on the v5 screen
///@{
/**
* Set the pen color for subsequent graphics operations
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param color The pen color to set (it is recommended to use values
* from the enum defined in colors.h)
*
* \return Returns 1 if the mutex was successfully returned, or PROS_ERR if
* there was an error either taking or returning the screen mutex.
*
* \b Example
* \code
* void initialize() {
* screen_set_pen(COLOR_RED);
* }
*
* void opcontrol() {
* int iter = 0;
* while(1){
* // This should print in red.
* screen_print(TEXT_MEDIUM, 1, "%d", iter++);
* }
* }
* \endcode
*/
uint32_t screen_set_pen(uint32_t color);
/**
* Set the eraser color for erasing and the current background.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param color The background color to set (it is recommended to use values
* from the enum defined in colors.h)
*
* \return Returns 1 if the mutex was successfully returned, or
* PROS_ERR if there was an error either taking or returning the screen mutex.
*
* \b Example
* \code
* void initialize() {
* screen_set_eraser(COLOR_RED);
* }
*
* void opcontrol() {
* while(1){
* // This should turn the screen red.
* screen_erase();
* }
* }
* \endcode
*/
uint32_t screen_set_eraser(uint32_t color);
/**
* Get the current pen color.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \return The current pen color in the form of a value from the enum defined
* in colors.h, or PROS_ERR if there was an error taking or returning
* the screen mutex.
*
* \b Example
* \code
* void initialize() {
* screen_set_pen(COLOR_RED);
* }
*
* void opcontrol() {
* while(1){
* // Should print number equivalent to COLOR_RED defined in colors.h.
* screen_print(TEXT_MEDIUM, 1, "%d", screen_get_pen());
* }
* }
* \endcode
*/
uint32_t screen_get_pen(void);
/**
* Get the current eraser color.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \return The current eraser color in the form of a value from the enum
* defined in colors.h, or PROS_ERR if there was an error taking or
* returning the screen mutex.
*
* \b Example
* \code
* void initialize() {
* screen_set_eraser(COLOR_RED);
* }
*
* void opcontrol() {
* while(1){
* // Should print number equivalent to COLOR_RED defined in colors.h.
* screen_print(TEXT_MEDIUM, 1, "%d", screen_get_eraser());
* }
* }
* \endcode
*/
uint32_t screen_get_eraser(void);
/**
* Clear display with eraser color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void initialize() {
* screen_set_eraser(COLOR_RED);
* }
*
* void opcontrol() {
* while(1){
* // This should turn the screen red.
* screen_erase();
* }
* }
* \endcode
*/
uint32_t screen_erase(void);
/**
* Scroll lines on the display upwards.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param start_line The line from which scrolling will start
* \param lines The number of lines to scroll up
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* screen_print(TEXT_MEDIUM, 4, "Line Here");
* // Scroll 3 lines
* screen_scroll(4, 3);
* }
* \endcode
*/
uint32_t screen_scroll(int16_t start_line, int16_t lines);
/**
* Scroll lines within a region on the display
*
* This function behaves in the same way as `screen_scroll`, except that you
* specify a rectangular region within which to scroll lines instead of a start
* line.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x,y) coordinates of the first corner of the
* rectangular region
* \param x1, y1 The (x,y) coordinates of the second corner of the
* rectangular region
* \param lines The number of lines to scroll upwards
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* screen_print(TEXT_MEDIUM, 1, "Line Here");
* // Scrolls area of screen upwards slightly. including line of text
* screen_scroll_area(0,0, 400, 200, 3);
* }
* \endcode
*/
uint32_t screen_scroll_area(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t lines);
/**
* Copy a screen region (designated by a rectangle) from an off-screen buffer
* to the screen
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x,y) coordinates of the first corner of the
* rectangular region of the screen
* \param x1, y1 The (x,y) coordinates of the second corner of the
* rectangular region of the screen
* \param buf Off-screen buffer containing screen data
* \param stride Off-screen buffer width in pixels, such that image size
* is stride-padding
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* uint32_t* buf = malloc(sizeof(uint32_t) * 400 * 200);
* screen_print(TEXT_MEDIUM, 1, "Line Here");
* // Copies area of the screen including text
* screen_copy_area(0, 0, 400, 200, (uint32_t*)buf, 400 + 1);
* // Equation for stride is x2 - x1 + 1
* }
* \endcode
*/
uint32_t screen_copy_area(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint32_t* buf, int32_t stride);
/**
* Draw a single pixel on the screen using the current pen color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x, y The (x,y) coordinates of the pixel
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* int i = 0;
* void opcontrol() {
* while(i < 200){
* screen_draw_pixel(100,i++);
* // Draws a line at x = 100 gradually down the screen, pixel by pixel
* delay(200);
* }
* }
* \endcode
*/
uint32_t screen_draw_pixel(int16_t x, int16_t y);
/**
* Erase a pixel from the screen (Sets the location)
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x, y The (x,y) coordinates of the erased
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* // Color the Screen in Red
* screen_set_pen(COLOR_RED);
* screen_fill_rect(0,0,400,200);
* int i = 0;
* while(i < 200){
* screen_erase_pixel(100,i++);
* // Erases a line at x = 100 gradually down the screen, pixel by pixel
* delay(200);
* }
* }
* \endcode
*/
uint32_t screen_erase_pixel(int16_t x, int16_t y);
/**
* Draw a line on the screen using the current pen color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x, y) coordinates of the first point of the line
* \param x1, y1 The (x, y) coordinates of the second point of the line
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* screen_set_pen(COLOR_RED);
* // Draw line down the screen at x = 100
* screen_draw_line(100,0,100,200);
* }
* \endcode
*/
uint32_t screen_draw_line(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
/**
* Erase a line on the screen using the current eraser color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x, y) coordinates of the first point of the line
* \param x1, y1 The (x, y) coordinates of the second point of the line
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* // Color the Screen in Red
* screen_set_pen(COLOR_RED);
* screen_fill_rect(0,0,400,200);
* // Erase line down the screen at x = 100
* screen_erase_line(100,0,100,200);
* }
* \endcode
*/
uint32_t screen_erase_line(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
/**
* Draw a rectangle on the screen using the current pen color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x,y) coordinates of the first point of the rectangle
* \param x1, y1 The (x,y) coordinates of the second point of the rectangle
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* screen_set_pen(COLOR_RED);
* screen_draw_rect(1,1,480,200);
* }
* \endcode
*/
uint32_t screen_draw_rect(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
/**
* Erase a rectangle on the screen using the current eraser color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x,y) coordinates of the first point of the rectangle
* \param x1, y1 The (x,y) coordinates of the second point of the rectangle
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* // Draw Box Around Half the Screen in Red
* screen_set_eraser(COLOR_RED);
* screen_erase_rect(5,5,240,200);
* }
* \endcode
*/
uint32_t screen_erase_rect(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
/**
* Fill a rectangular region of the screen using the current pen
* color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x0, y0 The (x,y) coordinates of the first point of the rectangle
* \param x1, y1 The (x,y) coordinates of the second point of the rectangle
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* // Fill Around Half the Screen in Red
* screen_set_pen(COLOR_RED);
* screen_fill_rect(5,5,240,200);
* }
* \endcode
*/
uint32_t screen_fill_rect(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
/**
* Draw a circle on the screen using the current pen color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x, y The (x,y) coordinates of the center of the circle
* \param r The radius of the circle
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* // Draw a circle with radius of 100 in red
* screen_set_pen(COLOR_RED);
* screen_draw_circle(240, 200, 100);
* }
* \endcode
*/
uint32_t screen_draw_circle(int16_t x, int16_t y, int16_t radius);
/**
* Erase a circle on the screen using the current eraser color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x, y The (x,y) coordinates of the center of the circle
* \param r The radius of the circle
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* screen_set_pen(COLOR_RED);
* screen_fill_rect(5,5,240,200);
* // Erase a circle with radius of 100 in COLOR_BLUE
* screen_set_pen(COLOR_BLUE);
* screen_erase_circle(240, 200, 100);
* }
* \endcode
*/
uint32_t screen_erase_circle(int16_t x, int16_t y, int16_t radius);
/**
* Fill a circular region of the screen using the current pen
* color
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param x, y The (x,y) coordinates of the center of the circle
* \param r The radius of the circle
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* screen_set_pen(COLOR_RED);
* screen_fill_rect(5,5,240,200);
* // Fill a circlular area with radius of 100 in COLOR_BLUE
* screen_set_pen(COLOR_BLUE);
* screen_fill_circle(240, 200, 100);
* }
* \endcode
*/
uint32_t screen_fill_circle(int16_t x, int16_t y, int16_t radius);
///@}
/// \name Screen Text Display Functions
/// These functions allow programmers to display text on the v5 screen
///@{
/**
* Print a formatted string to the screen on the specified line
*
* Will default to a medium sized font by default if invalid txt_fmt is given.
*
* \param txt_fmt Text format enum that determines if the text is medium, large, medium_center, or large_center. (DOES
* NOT SUPPORT SMALL) \param line The line number on which to print \param text Format string \param ... Optional list
* of arguments for the format string
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* int i = 0;
*
* screen_set_pen(COLOR_BLUE);
* while(1){
* // Will print seconds started since program started on line 3
* screen_print(TEXT_MEDIUM, 3, "Seconds Passed: %3d", i++);
* delay(1000);
* }
* }
* \endcode
*/
uint32_t screen_print(text_format_e_t txt_fmt, const int16_t line, const char* text, ...);
/**
* Print a formatted string to the screen at the specified point
*
* Will default to a medium sized font by default if invalid txt_fmt is given.
*
* Text formats medium_center and large_center will default to medium and large respectively.
*
* \param txt_fmt Text format enum that determines if the text is small, medium, or large.
* \param x The y coordinate of the top left corner of the string
* \param y The x coordinate of the top left corner of the string
* \param text Format string
* \param ... Optional list of arguments for the format string
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* taking or returning the screen mutex.
*
* \b Example
* \code
* void opcontrol() {
* int i = 0;
*
* screen_set_pen(COLOR_BLUE);
* while(1){
* // Will print seconds started since program started.
* screen_print_at(TEXT_SMALL, 3, "Seconds Passed: %3d", i++);
* delay(1000);
* }
* }
* \endcode
*/
uint32_t screen_print_at(text_format_e_t txt_fmt, const int16_t x, const int16_t y, const char* text, ...);
/**
* Print a formatted string to the screen on the specified line
*
* Same as `display_printf` except that this uses a `va_list` instead of the
* ellipsis operator so this can be used by other functions.
*
* Will default to a medium sized font by default if invalid txt_fmt is given.
* Exposed mostly for writing libraries and custom functions.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param txt_fmt Text format enum that determines if the text is medium, large, medium_center, or large_center. (DOES
* NOT SUPPORT SMALL) \param line The line number on which to print \param text Format string \param args List of
* arguments for the format string
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* while taking or returning the screen mutex.
*
*
*/
uint32_t screen_vprintf(text_format_e_t txt_fmt, const int16_t line, const char* text, va_list args);
/**
* Print a formatted string to the screen at the specified coordinates
*
* Same as `display_printf_at` except that this uses a `va_list` instead of the
* ellipsis operator so this can be used by other functions.
*
* Will default to a medium sized font by default if invalid txt_fmt is given.
*
* Text formats medium_center and large_center will default to medium and large respectively.
* Exposed mostly for writing libraries and custom functions.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param txt_fmt Text format enum that determines if the text is small, medium, or large.
* \param x, y The (x,y) coordinates of the top left corner of the string
* \param text Format string
* \param args List of arguments for the format string
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* while taking or returning the screen mutex.
*
*/
uint32_t screen_vprintf_at(text_format_e_t txt_fmt, const int16_t x, const int16_t y, const char* text, va_list args);
///@}
/// \name Screen Touch Functions
/// These functions allow programmers to access information about screen touches
///@{
/**
* Gets the touch status of the last touch of the screen.
*
* \return The last_touch_e_t enum specifier that indicates the last touch status of the screen (E_TOUCH_EVENT_RELEASE,
* E_TOUCH_EVENT_PRESS, or E_TOUCH_EVENT_PRESS_AND_HOLD). This will be released by default if no action was taken. If an
* error occured, the screen_touch_status_s_t will have its last_touch_e_t enum specifier set to E_TOUCH_ERR, and other
* values set to -1.
*
* \b Example
* \code
* void opcontrol() {
* int i = 0;
* screen_touch_status_s_t status;
* while(1){
* status = screen_touch_status();
*
* // Will print various information about the last touch
* screen_print(TEXT_MEDIUM, 1, "Touch Status (Type): %d", status.touch_status);
* screen_print(TEXT_MEDIUM, 2, "Last X: %d", status.x);
* screen_print(TEXT_MEDIUM, 3, "Last Y: %d", status.y);
* screen_print(TEXT_MEDIUM, 4, "Press Count: %d", status.press_count);
* screen_print(TEXT_MEDIUM, 5, "Release Count: %d", status.release_count);
* delay(20);
* }
* }
* \endcode
*/
screen_touch_status_s_t screen_touch_status(void);
/**
* Assigns a callback function to be called when a certain touch event happens.
*
* This function uses the following values of errno when an error state is
* reached:
* EACCESS - Another resource is currently trying to access the screen mutex.
*
* \param cb Function pointer to callback when event type happens
* \param event_type Touch event that will trigger the callback.
*
* \return 1 if there were no errors, or PROS_ERR if an error occured
* while taking or returning the screen mutex.
*
* \b Example
* \code
* touch_event_cb_fn_t changePixel(){
* screen_touch_status_s_t status = screen_touch_status();
* screen_draw_pixel(status.x,status.y);
* return NULL;
* }
*
* void opcontrol() {
* screen_touch_callback(changePixel(), TOUCH_PRESSED);
* while(1) delay(20);
* }
* \endcode
*/
uint32_t screen_touch_callback(touch_event_cb_fn_t cb, last_touch_e_t event_type);
///@}
///@}
#ifdef __cplusplus
} // namespace c
} // namespace pros
}
#endif
#endif