One more tiny thing.
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@ -23,7 +23,7 @@ public class Config
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private static Changes? p_changes;
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// These variables should only exist in the Config class so they aren't marked as shared.
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private static string p_steamLocation;
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private string p_steamLocation;
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static Config()
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{
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@ -82,6 +82,7 @@ public class Config
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// This should never run, and is just here to supress
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// a couple compiler warnings.
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p_steamLocation = string.Empty;
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GameDirectories = Array.Empty<string>();
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RunUnsafeCommands = AskMode.Ask;
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return;
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}
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