Made the display system of the config data a gazillion times better.

This commit is contained in:
That_One_Nerd 2023-04-18 16:03:01 -04:00
parent 25c6d152a2
commit 8677ff464d
2 changed files with 66 additions and 59 deletions

View File

@ -5,24 +5,20 @@ public static class ConfigModule
{
[Command("display")]
[Command("list")]
public static void DisplayConfig(ConfigDisplayMode mode = ConfigDisplayMode.All)
public static void DisplayConfig(string display = "all")
{
switch (mode)
switch (display.Trim().ToLower())
{
case ConfigDisplayMode.Raw:
DisplayConfigRaw();
break;
case ConfigDisplayMode.All:
case "all":
DisplayConfigAll();
break;
case ConfigDisplayMode.GameDirectories:
DisplayConfigGameDirectories();
case "raw":
DisplayConfigRaw();
break;
case ConfigDisplayMode.RunUnsafeCommands:
DisplayConfigUnsafeCommands();
default:
DisplayConfigName(display);
break;
}
}
@ -129,66 +125,76 @@ public static class ConfigModule
private static void DisplayConfigAll()
{
DisplayConfigGameDirectories();
DisplayConfigUnsafeCommands();
FieldInfo[] validFields = (from field in typeof(Config).GetFields()
let isPublic = field.IsPublic
let isStatic = field.IsStatic
where isPublic && !isStatic
select field).ToArray();
foreach (FieldInfo field in validFields)
DisplayConfigItem(field.GetValue(Config.LoadedConfig), name: field.Name);
}
private static void DisplayConfigRaw()
private static void DisplayConfigItem<T>(T item, int indents = 0, string name = "", bool newLine = true)
{
// This is definitely a bit inefficient, but shouldn't be too much of an issue.
Write(new string(' ', indents * 4), newLine: false);
if (!string.IsNullOrWhiteSpace(name)) Write($"{name}: ", newLine: false);
MemoryStream ms = new();
StreamWriter writer = new(ms, leaveOpen: true);
JsonTextWriter jsonWriter = new(writer);
Serializer.Serialize(jsonWriter, Config.LoadedConfig);
jsonWriter.Close();
writer.Close();
ms.Position = 0;
StreamReader reader = new(ms);
string msg = reader.ReadToEnd();
Write(msg);
reader.Close();
ms.Close();
}
private static void DisplayConfigGameDirectories()
{
Write("Steam Game Directories: ", null, false);
if (Config.LoadedConfig.GameDirectories is null || Config.LoadedConfig.GameDirectories.Length <= 0)
Write("None", ConsoleColor.DarkGray);
else
if (item is Array itemArray)
{
Write("[", ConsoleColor.DarkGray);
for (int i = 0; i < Config.LoadedConfig.GameDirectories.Length; i++)
if (itemArray.Length < 1)
{
Write(" \"", ConsoleColor.DarkGray, false);
Write(Config.LoadedConfig.GameDirectories[i], ConsoleColor.White, false);
if (i < Config.LoadedConfig.GameDirectories.Length - 1) Write("\",", ConsoleColor.DarkGray);
else Write("\"", ConsoleColor.DarkGray);
Write("[]", ConsoleColor.DarkGray, newLine);
return;
}
Write("]", ConsoleColor.DarkGray);
Write("[", ConsoleColor.DarkGray);
for (int i = 0; i < itemArray.Length; i++)
{
DisplayConfigItem(itemArray.GetValue(i), indents + 1, newLine: false);
if (i < itemArray.Length - 1) Write(',', newLine: false);
Write('\n', newLine: false);
}
Write(new string(' ', indents * 4) + "]", ConsoleColor.DarkGray, newLine);
}
}
private static void DisplayConfigUnsafeCommands()
{
Write("Run Unsafe Commands: ", null, false);
ConsoleColor color = Config.LoadedConfig.RunUnsafeCommands switch
else if (item is byte itemByte) Write($"0x{itemByte:X2}", ConsoleColor.Yellow, newLine);
else if (item is sbyte or short or ushort or int or uint or long or ulong)
Write(item, ConsoleColor.Yellow, newLine);
else if (item is char)
{
Write("\'", ConsoleColor.DarkGray, false);
Write(item, ConsoleColor.Blue, false);
Write("\'", ConsoleColor.DarkGray, newLine);
}
else if (item is string)
{
Write("\"", ConsoleColor.DarkGray, false);
Write(item, ConsoleColor.DarkCyan, false);
Write("\"", ConsoleColor.DarkGray, newLine);
}
else if (item is AskMode) Write(item, item switch
{
AskMode.Never => ConsoleColor.Red,
AskMode.Always => ConsoleColor.Green,
AskMode.Ask or _ => ConsoleColor.DarkGray
};
Write(Config.LoadedConfig.RunUnsafeCommands, color);
}, newLine);
else Write(item, newLine: newLine);
}
public enum ConfigDisplayMode
private static void DisplayConfigName(string name)
{
Raw,
All,
GameDirectories,
RunUnsafeCommands
FieldInfo[] validFields = (from field in typeof(Config).GetFields()
let isPublic = field.IsPublic
let isStatic = field.IsStatic
where isPublic && !isStatic
select field).ToArray();
FieldInfo? chosenField = validFields.FirstOrDefault(x => x.Name.Trim().ToLower() == name.Trim().ToLower());
if (chosenField is null) throw new($"No config variable named \"{name}\".");
DisplayConfigItem(chosenField.GetValue(Config.LoadedConfig), name: chosenField.Name);
}
private static void DisplayConfigRaw()
{
string json = JsonConvert.SerializeObject(Config.LoadedConfig, Formatting.Indented);
Write(json);
}
}

View File

@ -79,6 +79,7 @@ public struct Config
StreamWriter writer = new(fullPath);
JsonTextWriter jsonWriter = new(writer);
jsonWriter.Indentation = 4;
Serializer.Serialize(jsonWriter, p_changes);
jsonWriter.Close();
writer.Close();