Active mod is now detected in parent directories.

This commit is contained in:
That-One-Nerd 2023-05-11 17:43:17 -04:00
parent 7854a576a7
commit 62d3ba6492

View File

@ -13,16 +13,29 @@ public class Mod
public static Mod? ReadDirectory(string dir)
{
if (!File.Exists(dir + "\\GameInfo.txt")) return null;
dir = dir.Trim().Replace('/', '\\');
string check = dir;
while (!string.IsNullOrEmpty(check))
{
if (File.Exists(Path.Combine(check, "GameInfo.txt")))
{
// Root mod directory found, go from here.
// TODO: Parse VKV out of GameInfo.txt
Mod mod = new()
{
Name = dir.Split("\\").Last(),
RootDirectory = dir
Name = Path.GetFileNameWithoutExtension(check), // TODO: replace with GameInfo: Title
RootDirectory = check
};
return mod;
}
check = Path.GetDirectoryName(check) ?? string.Empty; // Go to parent folder.
}
return null;
}
public override string ToString() => Name;
}