Merge pull request #22 from That-One-Nerd/more-compression-options
Moved the command to its own seperate module.
This commit is contained in:
commit
3da3093f58
@ -19,102 +19,6 @@ public static class BaseModule
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Console.Write("\x1b[3J");
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Console.Write("\x1b[3J");
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}
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}
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[Command("compress")]
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public static void CompressFile(CompressedFileType type, string source, string? destination = null,
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CompressionLevel level = CompressionLevel.Optimal)
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{
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destination ??= Path.Combine(Path.GetDirectoryName(source)!,
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$"{Path.GetFileNameWithoutExtension(source)}.{type.ToString().ToLower()}");
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string absSource = Path.GetFullPath(source),
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absDest = Path.GetFullPath(destination);
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switch (type)
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{
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case CompressedFileType.Zip:
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if (File.Exists(source))
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{
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if (File.Exists(destination)) throw new($"File already exists at \"{destination}\"");
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string message = $"Compressing file at \"{source}\" into \"{destination}\"...";
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Write(message);
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Stream writer = new FileStream(absDest, FileMode.CreateNew);
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ZipArchive archive = new(writer, ZipArchiveMode.Create);
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archive.CreateEntryFromFile(absSource, Path.GetFileName(absSource), level);
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archive.Dispose();
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writer.Dispose();
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Console.CursorLeft = 0;
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Console.CursorTop -= (message.Length / Console.BufferWidth) + 1;
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Write(new string(' ', message.Length), newLine: false);
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}
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else if (Directory.Exists(source))
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{
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if (File.Exists(destination)) throw new($"File already exists at \"{destination}\"");
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Write($"Compressing folder at \"{source}\" into \"{destination}\"...");
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Stream writer = new FileStream(absDest, FileMode.CreateNew);
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ZipArchive archive = new(writer, ZipArchiveMode.Create);
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List<string> files = new(GetAllFiles(absSource)),
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relative = new();
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foreach (string f in files) relative.Add(Path.GetRelativePath(absSource, f));
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LoadingBarStart();
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for (int i = 0; i < files.Count; i++)
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{
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archive.CreateEntryFromFile(files[i], relative[i], level);
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LoadingBarSet((i + 1) / (float)files.Count, ConsoleColor.DarkGreen);
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Console.CursorLeft = 0;
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string message = $"{relative[i]}";
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int remainder = Console.BufferWidth - message.Length;
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if (remainder >= 0) message += new string(' ', remainder);
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else message = $"...{message[(3 - remainder)..]}";
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Write(message, newLine: false);
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}
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archive.Dispose();
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writer.Dispose();
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LoadingBarEnd();
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Console.CursorLeft = 0;
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Write(new string(' ', Console.BufferWidth), newLine: false);
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Console.SetCursorPosition(0, Console.CursorTop - 2);
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Write(new string(' ', Console.BufferWidth), newLine: false);
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}
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else throw new("No file or directory located at \"source\"");
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break;
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default: throw new($"Unknown type: \"{type}\"");
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}
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DateTime stamp = DateTime.Now;
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Program.Shell!.AddHistory(new()
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{
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action = delegate
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{
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if (!File.Exists(absDest))
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{
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Write("Looks like the job is already completed Boss.", ConsoleColor.DarkYellow);
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return;
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}
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FileInfo info = new(absDest);
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if ((info.LastWriteTime - stamp).TotalMilliseconds >= 10)
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throw new("The archive has been modified and probably shouldn't be undone.");
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File.Delete(absDest);
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},
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name = $"Compressed a file or folder into a {type} archive located at \"{destination}\""
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});
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}
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[Command("copy")]
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[Command("copy")]
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public static void CopyFile(string source, string destination)
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public static void CopyFile(string source, string destination)
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{
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{
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93
SrcMod/Shell/Modules/CompressionModule.cs
Normal file
93
SrcMod/Shell/Modules/CompressionModule.cs
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@ -0,0 +1,93 @@
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namespace SrcMod.Shell.Modules;
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[Module("compress")]
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public static class CompressionModule
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{
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public static void CompressZip(string source, string? destination = null,
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CompressionLevel level = CompressionLevel.Optimal)
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{
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destination ??= Path.Combine(Path.GetDirectoryName(Path.GetFullPath(source))!,
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$"{Path.GetFileNameWithoutExtension(source)}.zip");
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string absSource = Path.GetFullPath(source),
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localDest = Path.GetRelativePath(Program.Shell!.WorkingDirectory, destination);
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if (File.Exists(source))
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{
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if (File.Exists(destination)) throw new($"File already exists at \"{localDest}\"");
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string message = $"Compressing file at \"{source}\" into \"{localDest}\"...";
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Write(message);
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Stream writer = new FileStream(destination, FileMode.CreateNew);
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ZipArchive archive = new(writer, ZipArchiveMode.Create);
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archive.CreateEntryFromFile(absSource, Path.GetFileName(absSource), level);
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archive.Dispose();
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writer.Dispose();
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Console.CursorLeft = 0;
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Console.CursorTop -= (message.Length / Console.BufferWidth) + 1;
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Write(new string(' ', message.Length), newLine: false);
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}
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else if (Directory.Exists(source))
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{
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if (File.Exists(destination)) throw new($"File already exists at \"{localDest}\"");
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Write($"Compressing folder at \"{source}\" into \"{localDest}\"...");
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Stream writer = new FileStream(destination, FileMode.CreateNew);
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ZipArchive archive = new(writer, ZipArchiveMode.Create);
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List<string> files = new(GetAllFiles(absSource)),
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relative = new();
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foreach (string f in files) relative.Add(Path.GetRelativePath(absSource, f));
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LoadingBarStart();
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for (int i = 0; i < files.Count; i++)
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{
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archive.CreateEntryFromFile(files[i], relative[i], level);
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LoadingBarSet((i + 1) / (float)files.Count, ConsoleColor.DarkGreen);
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Console.CursorLeft = 0;
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string message = $"{relative[i]}";
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int remainder = Console.BufferWidth - message.Length;
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if (remainder >= 0) message += new string(' ', remainder);
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else message = $"...{message[(3 - remainder)..]}";
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Write(message, newLine: false);
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}
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archive.Dispose();
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writer.Dispose();
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LoadingBarEnd();
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Console.CursorLeft = 0;
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Write(new string(' ', Console.BufferWidth), newLine: false);
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Console.SetCursorPosition(0, Console.CursorTop - 2);
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Write(new string(' ', Console.BufferWidth), newLine: false);
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}
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else throw new("No file or directory located at \"source\"");
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DateTime stamp = DateTime.Now;
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Program.Shell!.AddHistory(new()
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{
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action = delegate
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{
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if (!File.Exists(absDest))
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{
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Write("Looks like the job is already completed Boss.", ConsoleColor.DarkYellow);
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return;
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}
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FileInfo info = new(absDest);
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if ((info.LastWriteTime - stamp).TotalMilliseconds >= 10)
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throw new("The archive has been modified and probably shouldn't be undone.");
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File.Delete(absDest);
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},
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name = $"Compressed a file or folder into a {type} archive located at \"{destination}\""
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});
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}
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}
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