Debug mode gives better errors now (tiny patch)
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d8df50a928
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@ -237,24 +237,27 @@ public class Shell
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void runCommand(object? sender, DoWorkEventArgs e)
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void runCommand(object? sender, DoWorkEventArgs e)
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{
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{
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#if RELEASE
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try
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try
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{
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{
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#endif
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command.Invoke(args);
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command.Invoke(args);
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#if RELEASE
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}
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}
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#if RELEASE
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catch (TargetInvocationException ex)
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catch (TargetInvocationException ex)
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{
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{
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Write($"[ERROR] {ex.InnerException!.Message}", ConsoleColor.Red);
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Write($"[ERROR] {ex.InnerException!.Message}", ConsoleColor.Red);
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if (LoadingBar.Enabled) LoadingBar.End();
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if (LoadingBar.Enabled) LoadingBar.End();
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}
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}
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#endif
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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#if RELEASE
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Write($"[ERROR] {ex.Message}", ConsoleColor.Red);
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Write($"[ERROR] {ex.Message}", ConsoleColor.Red);
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if (LoadingBar.Enabled) LoadingBar.End();
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if (LoadingBar.Enabled) LoadingBar.End();
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}
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#else
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Write($"[ERROR] {ex}", ConsoleColor.Red);
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if (LoadingBar.Enabled) LoadingBar.End();
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#endif
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#endif
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}
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}
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}
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activeCommand = new();
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activeCommand = new();
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