Made the config append system fully automated.
This commit is contained in:
parent
b5517e724a
commit
2420e16fa4
20
SrcMod/Shell/Extensions/ConversionExtension.cs
Normal file
20
SrcMod/Shell/Extensions/ConversionExtension.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace SrcMod.Shell.Extensions;
|
||||
|
||||
public static class ConversionExtension
|
||||
{
|
||||
public static T Cast<T>(this object obj) => (T)Cast(obj, typeof(T));
|
||||
public static object Cast(this object obj, Type newType) => Convert.ChangeType(obj, newType);
|
||||
|
||||
public static object CastArray(this object[] obj, Type newElementType)
|
||||
{
|
||||
Array result = Array.CreateInstance(newElementType, obj.Length);
|
||||
for (int i = 0; i < obj.Length; i++) result.SetValue(obj[i].Cast(newElementType), i);
|
||||
return result;
|
||||
}
|
||||
public static T[] CastArray<T>(this object[] obj)
|
||||
{
|
||||
Array result = Array.CreateInstance(typeof(T), obj.Length);
|
||||
for (int i = 0; i < obj.Length; i++) result.SetValue(obj[i].Cast<T>(), i);
|
||||
return (T[])result;
|
||||
}
|
||||
}
|
||||
@ -3,6 +3,7 @@ global using Newtonsoft.Json;
|
||||
global using SharpCompress.Archives.Rar;
|
||||
global using SharpCompress.Archives.SevenZip;
|
||||
global using SharpCompress.Readers;
|
||||
global using SrcMod.Shell.Extensions;
|
||||
global using SrcMod.Shell.Interop;
|
||||
global using SrcMod.Shell.Modules.ObjectModels;
|
||||
global using SrcMod.Shell.ObjectModels;
|
||||
|
||||
@ -29,21 +29,30 @@ public static class ConfigModule
|
||||
[Command("append")]
|
||||
public static void AppendConfigVariable(string name, string value)
|
||||
{
|
||||
Config config = Config.LoadedConfig;
|
||||
FieldInfo[] validFields = (from field in typeof(Config).GetFields()
|
||||
let isPublic = field.IsPublic
|
||||
let isStatic = field.IsStatic
|
||||
where isPublic && !isStatic
|
||||
select field).ToArray();
|
||||
|
||||
switch (name.Trim().ToLower())
|
||||
{
|
||||
case "gamedirectories":
|
||||
config.GameDirectories = config.GameDirectories.Append(value).ToArray();
|
||||
break;
|
||||
FieldInfo? chosenField = validFields.FirstOrDefault(x => x.Name.Trim().ToLower() == name.Trim().ToLower());
|
||||
if (chosenField is null) throw new($"No valid config variable named \"{name}\".");
|
||||
else if (!chosenField.FieldType.IsArray) throw new($"The variable \"{chosenField.Name}\" is not an array" +
|
||||
" and cannot have data added or removed from it." +
|
||||
" Instead, set or reset the variable.");
|
||||
|
||||
case "rununsafecommands":
|
||||
throw new($"The config variable \"{name}\" is a single variable and cannot be appended to.");
|
||||
object parsed = TypeParsers.ParseAll(value);
|
||||
if (parsed is string parsedStr
|
||||
&& chosenField.FieldType.IsEnum
|
||||
&& Enum.TryParse(chosenField.FieldType, parsedStr, true, out object? obj)) parsed = obj;
|
||||
|
||||
default: throw new($"Unknown config variable \"{name}\"");
|
||||
}
|
||||
Type arrayType = chosenField.FieldType.GetElementType()!;
|
||||
|
||||
Config.LoadedConfig = config;
|
||||
Array arrayValue = (Array)chosenField.GetValue(Config.LoadedConfig)!;
|
||||
ArrayList collection = new(arrayValue) { parsed };
|
||||
|
||||
chosenField.SetValue(Config.LoadedConfig, collection.ToArray()!.CastArray(arrayType));
|
||||
DisplayConfigItem(chosenField.GetValue(Config.LoadedConfig), name: chosenField.Name);
|
||||
}
|
||||
|
||||
[Command("delete")]
|
||||
@ -96,8 +105,9 @@ public static class ConfigModule
|
||||
|
||||
FieldInfo? chosenField = validFields.FirstOrDefault(x => x.Name.Trim().ToLower() == name.Trim().ToLower());
|
||||
if (chosenField is null) throw new($"No valid config variable named \"{name}\".");
|
||||
else if (chosenField.FieldType.IsArray) throw new($"The variable \"{name}\" is an array and cannot be" +
|
||||
" directly set. Instead, add or remove items from it.");
|
||||
else if (chosenField.FieldType.IsArray) throw new($"The variable \"{chosenField.Name}\" is an array and" +
|
||||
" cannot be directly set. Instead, add or remove items" +
|
||||
" from it.");
|
||||
|
||||
object parsed = TypeParsers.ParseAll(value);
|
||||
if (parsed is string parsedStr
|
||||
@ -124,27 +134,20 @@ public static class ConfigModule
|
||||
Write(new string(' ', indents * 4), newLine: false);
|
||||
if (!string.IsNullOrWhiteSpace(name)) Write($"{name}: ", newLine: false);
|
||||
|
||||
if (item is IEnumerable itemEnumerable)
|
||||
if (item is null) Write("null", ConsoleColor.DarkRed, newLine);
|
||||
else if (item is Array itemArray)
|
||||
{
|
||||
// This is a bit inefficient.
|
||||
int count = 0;
|
||||
foreach (object _ in itemEnumerable) count++;
|
||||
|
||||
object[] itemData = new object[count];
|
||||
count = 0;
|
||||
foreach (object obj in itemEnumerable) itemData[count] = obj;
|
||||
|
||||
if (itemData.Length < 1)
|
||||
if (itemArray.Length < 1)
|
||||
{
|
||||
Write("[]", ConsoleColor.DarkGray, newLine);
|
||||
return;
|
||||
}
|
||||
|
||||
Write("[", ConsoleColor.DarkGray);
|
||||
for (int i = 0; i < itemData.Length; i++)
|
||||
for (int i = 0; i < itemArray.Length; i++)
|
||||
{
|
||||
DisplayConfigItem(itemData.GetValue(i), indents + 1, newLine: false);
|
||||
if (i < itemData.Length - 1) Write(',', newLine: false);
|
||||
DisplayConfigItem(itemArray.GetValue(i), indents + 1, newLine: false);
|
||||
if (i < itemArray.Length - 1) Write(',', newLine: false);
|
||||
Write('\n', newLine: false);
|
||||
}
|
||||
Write(new string(' ', indents * 4) + "]", ConsoleColor.DarkGray, newLine);
|
||||
|
||||
@ -36,4 +36,8 @@
|
||||
<PackageReference Include="SharpCompress" Version="0.33.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="NewFolder\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user