Sharpsoft/include/liblvgl/draw/nxp/vglite/lv_gpu_nxp_vglite.h
2024-04-29 13:51:34 -04:00

186 lines
5.7 KiB
C

/**
* @file lv_gpu_nxp_vglite.h
*
*/
/**
* MIT License
*
* Copyright 2020-2022 NXP
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next paragraph)
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef LV_GPU_NXP_VGLITE_H
#define LV_GPU_NXP_VGLITE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "liblvgl/lv_conf_internal.h"
#if LV_USE_GPU_NXP_VG_LITE
#include "vg_lite.h"
#include "../../sw/lv_draw_sw.h"
#include "../../../misc/lv_log.h"
#include "fsl_debug_console.h"
/*********************
* DEFINES
*********************/
/** Use this symbol as limit to disable feature (value has to be larger than supported resolution) */
#define LV_GPU_NXP_VG_LITE_FEATURE_DISABLED (1920*1080+1)
/** Stride in px required by VG-Lite HW. Don't change this. */
#define LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX 16U
#ifndef LV_GPU_NXP_VG_LITE_LOG_ERRORS
/** Enable logging of VG-Lite errors (\see LV_LOG_ERROR)*/
#define LV_GPU_NXP_VG_LITE_LOG_ERRORS 1
#endif
#ifndef LV_GPU_NXP_VG_LITE_LOG_TRACES
/** Enable logging of VG-Lite errors (\see LV_LOG_ERROR)*/
#define LV_GPU_NXP_VG_LITE_LOG_TRACES 0
#endif
/* Draw rectangles around BLIT tiles */
#define BLIT_DBG_AREAS 0
/* Print detailed info to SDK console (NOT to LVGL log system) */
#define BLIT_DBG_VERBOSE 0
/* Verbose debug print */
#if BLIT_DBG_VERBOSE
#define PRINT_BLT PRINTF
#else
#define PRINT_BLT(...)
#endif
/* The optimal Bezier control point offset for radial unit
* see: https://spencermortensen.com/articles/bezier-circle/
**/
#define BEZIER_OPTIM_CIRCLE 0.551915024494f
/* Draw lines for control points of Bezier curves */
#define BEZIER_DBG_CONTROL_POINTS 0
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Fills vg_lite_buffer_t structure according given parameters.
*
* @param[in/out] vgbuf Buffer structure to be filled
* @param[in] width Width of buffer in pixels
* @param[in] height Height of buffer in pixels
* @param[in] stride Stride of the buffer in bytes
* @param[in] ptr Pointer to the buffer (must be aligned according VG-Lite requirements)
* @param[in] source Boolean to check if this is a source buffer
*/
lv_res_t lv_vglite_init_buf(vg_lite_buffer_t * vgbuf, uint32_t width, uint32_t height, uint32_t stride,
const lv_color_t * ptr, bool source);
#if BLIT_DBG_AREAS
/**
* Draw a simple rectangle, 1 px line width.
*
* @param dest_buf Destination buffer
* @param dest_width Destination buffer width (must be aligned on 16px)
* @param dest_height Destination buffer height
* @param fill_area Rectangle coordinates
* @param color Rectangle color
*/
void lv_vglite_dbg_draw_rectangle(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
lv_area_t * fill_area, lv_color_t color);
#endif
/**
* Clean & invalidate cache.
*/
void lv_vglite_invalidate_cache(void);
/**********************
* MACROS
**********************/
#define VG_LITE_COND_STOP(cond, txt) \
do { \
if (cond) { \
LV_LOG_ERROR("%s. STOP!", txt); \
for ( ; ; ); \
} \
} while(0)
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
do { \
if(err != VG_LITE_SUCCESS) { \
LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
return LV_RES_INV; \
} \
} while (0)
#else
#define VG_LITE_ERR_RETURN_INV(err, fmt, ...) \
do { \
if(err != VG_LITE_SUCCESS) { \
return LV_RES_INV; \
} \
}while(0)
#endif /*LV_GPU_NXP_VG_LITE_LOG_ERRORS*/
#if LV_GPU_NXP_VG_LITE_LOG_TRACES
#define VG_LITE_LOG_TRACE(fmt, ...) \
do { \
LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
} while (0)
#define VG_LITE_RETURN_INV(fmt, ...) \
do { \
LV_LOG_ERROR(fmt, ##__VA_ARGS__); \
return LV_RES_INV; \
} while (0)
#else
#define VG_LITE_LOG_TRACE(fmt, ...) \
do { \
} while (0)
#define VG_LITE_RETURN_INV(fmt, ...) \
do { \
return LV_RES_INV; \
}while(0)
#endif /*LV_GPU_NXP_VG_LITE_LOG_TRACES*/
#endif /*LV_USE_GPU_NXP_VG_LITE*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_GPU_NXP_VGLITE_H*/