2024-04-29 13:51:34 -04:00

439 lines
11 KiB
C++

/**
* \file liblvgl/llemu.h
* \ingroup c-llemu
*
* Legacy LCD Emulator
*
* \details This file defines a high-level API for emulating the three-button, UART-based
* VEX LCD, containing a set of functions that facilitate the use of a software-
* emulated version of the classic VEX LCD module.
*
* Visit https://pros.cs.purdue.edu/v5/tutorials/topical/adi.html to learn more.
*
* This file should not be modified by users, since it gets replaced whenever
* a kernel upgrade occurs.
*
* \copyright (c) 2017-2023, Purdue University ACM SIGBots.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* \defgroup c-llemu LLEMU C API
* @{
* LLEMU - <B>L</B>egacy <B>L</B>cd <B>EMU</B>lator
*
* \image html llemu/llemu-3.8.png
*
* LLEMU provides a virtual 40x8 LCD screen with 3 buttons. The user can set the
* text of the screen and set create functions that are run when the buttons are
* pressed.
*
* LLEMU is a emulation of the UART-based LCD screens that were available with
* VEX's cortex product line.
* @}
*/
#ifndef _LIBLVGL_LLEMU_H_
#define _LIBLVGL_LLEMU_H_
#include <errno.h>
#include <stdbool.h>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
#include "liblvgl/lvgl.h"
#pragma GCC diagnostic pop
#ifdef __cplusplus
extern "C" {
namespace pros {
#endif
typedef void (*lcd_btn_cb_fn_t)(void);
#define LCD_BTN_LEFT 4
#define LCD_BTN_CENTER 2
#define LCD_BTN_RIGHT 1
typedef struct lcd_s {
lv_obj_t* frame;
lv_obj_t* screen;
lv_obj_t* lcd_text[8];
lv_obj_t* btn_container;
lv_obj_t* btns[3]; // < 0 => left; 1 => center; 2 => right
lcd_btn_cb_fn_t callbacks[3]; // < 0 => left; 1 => center; 2 => right
volatile uint8_t touch_bits; // < 4 => left; 2 => center; 1 => right (no
// multitouch support)
} lcd_s_t;
/**
* \ingroup c-llemu
*/
/**
* \addtogroup c-llemu
* @{
*/
/**
* \enum lcd_text_align_e
*
* @brief Represents how to align the text in the LCD
*/
typedef enum lcd_text_align_e {
/// Align the text to the left side of LCD line
LCD_TEXT_ALIGN_LEFT = 0,
/// Align the text to the center of the LCD line
LCD_TEXT_ALIGN_CENTER = 1,
/// Align the text to the right side of the LCD line
LCD_TEXT_ALIGN_RIGHT = 2
} text_align_e_t;
/// @}
#ifdef __cplusplus
/**
* \ingroup c-llemu
*/
namespace c {
#endif
/**
* \ingroup c-llemu
*/
/**
* \addtogroup c-llemu
* @{
*/
/**
* Checks whether the emulated three-button LCD has already been initialized.
*
* \return True if the LCD has been initialized or false if not.
*
* \b Example
* \code
* if (pros::c::lcd_is_initialized()) {
* pros::c::lcd_print("LLEMU!");
* }
* else {
* printf("Error: LLEMU is not initialized\n");
* }
* \endcode
*/
bool lcd_is_initialized(void);
/**
* Creates an emulation of the three-button, UART-based VEX LCD on the display.
*
* \return True if the LCD was successfully initialized, or false if it has
* already been initialized.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void initialize() {
* if (pros::c::lcd_initialize()) {
* pros::c::lcd_print("LLEMU!");
* }
* else {
* printf("Error: LLEMU could not initailize\n");
* }
* }
* \endcode
*/
bool lcd_initialize(void);
/**
* Turns off the Legacy LCD Emulator.
*
* Calling this function will clear the entire display, and you will not be able
* to call any further LLEMU functions until another call to lcd_initialize.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void disabled() {
* pros::c::lcd_shutdown();
* }
* \endcode
*/
bool lcd_shutdown(void);
/**
* Displays a formatted string on the emulated three-button LCD screen.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
* EINVAL - The line number specified is not in the range [0-7]
*
* \param line
* The line on which to display the text [0-7]
* \param fmt
* Format string
* \param ...
* Optional list of arguments for the format string
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_print(0, "My formatted text: %d!", 2);
* }
* \endcode
*/
bool lcd_print(int16_t line, const char* fmt, ...);
/**
* Displays a string on the emulated three-button LCD screen.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
* EINVAL - The line number specified is not in the range [0-7]
*
* \param line
* The line on which to display the text [0-7]
* \param text
* The text to display
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_set_text(0, "My custom LLEMU text!");
* }
* \endcode
*/
bool lcd_set_text(int16_t line, const char* text);
/**
* Clears the contents of the emulated three-button LCD screen.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
* EINVAL - The line number specified is not in the range [0-7]
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_clear(); // Clear the LCD screen
* }
* \endcode
*/
bool lcd_clear(void);
/**
* Clears the contents of a line of the emulated three-button LCD screen.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
* EINVAL - The line number specified is not in the range [0-7]
*
* \param line
* The line to clear
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_clear_line(0); // Clear line 0
* }
* \endcode
*/
bool lcd_clear_line(int16_t line);
/**
* Registers a callback function for the leftmost button.
*
* When the leftmost button on the emulated three-button LCD is pressed, the
* user-provided callback function will be invoked.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
*
* \param cb
* A callback function of type lcd_btn_cb_fn_t (void (*cb)(void))
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void left_callback() {
* static int i = 0;
*
* i++;
* pros::c::lcd_print(0, "Left button pressed %i times", i);
* }
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_register_btn0_cb();
* }
* \endcode
*/
bool lcd_register_btn0_cb(lcd_btn_cb_fn_t cb);
/**
* Registers a callback function for the center button.
*
* When the center button on the emulated three-button LCD is pressed, the
* user-provided callback function will be invoked.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
*
* \param cb
* A callback function of type lcd_btn_cb_fn_t (void (*cb)(void))
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void center_callback() {
* static int i = 0;
*
* i++;
* pros::c::lcd_print(0, "Center button pressed %i times", i);
* }
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_register_btn1_cb();
* }
* \endcode
*/
bool lcd_register_btn1_cb(lcd_btn_cb_fn_t cb);
/**
* Registers a callback function for the rightmost button.
*
* When the rightmost button on the emulated three-button LCD is pressed, the
* user-provided callback function will be invoked.
*
* This function uses the following values of errno when an error state is
* reached:
* ENXIO - The LCD has not been initialized. Call lcd_initialize() first.
*
* \param cb
* A callback function of type lcd_btn_cb_fn_t (void (*cb)(void))
*
* \return True if the operation was successful, or false otherwise, setting
* errno values as specified above.
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void right_callback() {
* static int i = 0;
*
* i++;
* pros::c::lcd_print(0, "Right button pressed %i times", i);
* }
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_register_btn2_cb();
* }
* \endcode
*/
bool lcd_register_btn2_cb(lcd_btn_cb_fn_t cb);
/**
* Gets the button status from the emulated three-button LCD.
*
* The value returned is a 3-bit integer where 1 0 0 indicates the left button
* is pressed, 0 1 0 indicates the center button is pressed, and 0 0 1
* indicates the right button is pressed. 0 is returned if no buttons are
* currently being pressed.
*
* Note that this function is provided for legacy API compatibility purposes,
* with the caveat that the V5 touch screen does not actually support pressing
* multiple points on the screen at the same time.
*
* \return The buttons pressed as a bit mask
*/
uint8_t lcd_read_buttons(void);
/**
* Changes the alignment of text on the LCD background
*
* \param alignment
* An enum specifying the alignment. Available alignments are:
* TEXT_ALIGN_LEFT
* TEXT_ALIGN_RIGHT
* TEXT_ALIGN_CENTER
*
* \b Example
* \code
* #include "pros/llemu.h"
*
* void initialize() {
* pros::c::lcd_initialize();
* pros::c::lcd_set_alignment(pros::c::lcd_Text_Align::LEFT);
* pros::c::lcd_print(0, "Left Aligned Text");
* pros::c::lcd_set_alignment(pros::c::lcd_Text_Align::CENTER);
* pros::c::lcd_print(1, "Center Aligned Text");
* pros::c::lcd_set_alignment(pros::c::lcd_Text_Align::RIGHT);
* pros::c::lcd_print(2, "Right Aligned Text");
* }
* \endcode
*/
void lcd_set_text_align(text_align_e_t alignment);
///@}
#ifdef __cplusplus
} // namespace c
} // namespace pros
} // extern "C"
#endif
#endif // _LIBLVGL_LLEMU_H_