Nerd_STF/Scripts/Filesaving.cs
That_One_Nerd 959ea86d31
Add files via upload
+ Added Filesaving.cs
    + Added public abstract class File<T>
    + Added public class BinaryFile
    + Added public class ByteFile
    + Added public class TextFile
2021-05-06 10:54:57 -04:00

188 lines
6.1 KiB
C#

using System;
using Nerd_STF.Lists;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
namespace Nerd_STF.Filesaving
{
[Obsolete(nameof(BinaryFile) + " uses the " + nameof(BinaryFormatter) + ", which is considered dangerous. Go to 'https://aka.ms/binaryformatter/' for more information.")]
public class BinaryFile : File<object>
{
public BinaryFile(string path) => Path = path;
public BinaryFile(string path, object data)
{
Data = data;
Path = path;
}
public static BinaryFile Load(string path)
{
BinaryFile file = new(path);
FileStream stream = new(path, FileMode.Open);
BinaryFormatter formatter = new();
file.Data = formatter.Deserialize(stream);
stream.Close();
return file;
}
public override void Erase() => Data = null;
public override void Load(bool erase = true)
{
if (erase) Erase();
FileStream stream = new(Path, FileMode.Open);
BinaryFormatter formatter = new();
Data = formatter.Deserialize(stream);
stream.Close();
}
public override void Save()
{
FileStream stream = new(Path, FileMode.Create);
BinaryFormatter formatter = new();
formatter.Serialize(stream, Data);
stream.Close();
}
}
public class ByteFile : File<List<byte>>
{
public byte this[int index]
{
get
{
if (index < 0 || index >= Data.Length) throw new ArgumentOutOfRangeException(nameof(index));
return Data[index];
}
set { Data[index] = value; }
}
public ByteFile(string path) => Path = path;
public ByteFile(string path, byte[] data)
{
Data = new List<byte>(data);
Path = path;
}
public ByteFile(string path, List<byte> data)
{
Data = data;
Path = path;
}
public static ByteFile Load(string path)
{
ByteFile file = new(path);
FileStream stream = new(file.Path, FileMode.Open);
for (long i = 0; i < stream.Length; i++) file.Data.Add((byte)stream.ReadByte());
stream.Close();
return file;
}
public override void Erase() => Data = new();
public void Fill(int length, byte fill = 0) => Data = new List<byte>(length, fill);
public override void Load(bool erase = true)
{
if (erase) Erase();
FileStream stream = new(Path, FileMode.Open);
for (long i = 0; i < stream.Length; i++) Data.Add((byte)stream.ReadByte());
stream.Close();
}
public void Remove(int start, int amount)
{
List<byte> old = Data;
Data = new List<byte>(old.Length - amount);
for (int i = 0; i < old.Length; i++)
{
if (i > start && i < start + amount) i = start + amount;
Data[i] = old[i];
}
}
public override void Save()
{
FileStream stream = new(Path, FileMode.Create);
foreach (byte b in Data) stream.WriteByte(b);
stream.Close();
}
public void Write(byte write, bool toFile = false)
{
Data += write;
if (toFile)
{
FileStream stream = new(Path, FileMode.Append);
stream.WriteByte(write);
stream.Close();
}
}
public void Write(List<byte> write, bool toFile = false)
{
Data += write;
if (toFile)
{
FileStream stream = new(Path, FileMode.Append);
foreach (byte b in write) stream.WriteByte(b);
stream.Close();
}
}
}
public class TextFile : File<string>
{
public TextFile(string path) => Path = path;
public TextFile(string path, string data)
{
Data = data;
Path = path;
}
public static TextFile Load(string path)
{
TextFile file = new(path);
FileStream stream = new(file.Path, FileMode.Open);
for (long i = 0; i < stream.Length; i++) file.Data += ((char)stream.ReadByte());
stream.Close();
return file;
}
public override void Erase() => Data = "";
public override void Load(bool erase = true)
{
if (erase) Erase();
FileStream stream = new(Path, FileMode.Open);
for (long i = 0; i < stream.Length; i++) Data += (char)stream.ReadByte();
stream.Close();
}
public void Remove(int start, int amount) => Data = Data.Remove(start, amount);
public override void Save()
{
FileStream stream = new(Path, FileMode.Create);
foreach (byte b in Data) stream.WriteByte(b);
stream.Close();
}
public void Write(char write, bool toFile = false)
{
Data += write;
if (toFile)
{
FileStream stream = new(Path, FileMode.Append);
stream.WriteByte((byte)write);
stream.Close();
}
}
public void Write(string write, bool toFile = false)
{
Data += write;
if (toFile)
{
FileStream stream = new(Path, FileMode.Append);
foreach (byte b in write) stream.WriteByte(b);
stream.Close();
}
}
}
public abstract class File<T>
{
public T Data { get; set; }
public string Path { get; set; }
public abstract void Erase();
public abstract void Load(bool erase = true);
public abstract void Save();
}
}