78 lines
2.0 KiB
C#
78 lines
2.0 KiB
C#
using System;
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using System.Linq;
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using System.Security.Cryptography;
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namespace Nerd_STF
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{
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public static class Hashes
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{
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public static int Default(object obj)
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{
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return obj.GetHashCode();
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}
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public static string MD5(string input)
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{
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var md5 = System.Security.Cryptography.MD5.Create();
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byte[] inputB = System.Text.Encoding.ASCII.GetBytes(input);
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byte[] hash = md5.ComputeHash(inputB);
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var builder = new System.Text.StringBuilder();
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for (int i = 0; i < hash.Length; i++)
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{
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builder.Append(hash[i].ToString("X2"));
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}
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return builder.ToString();
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}
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public static uint SchechterTurbulence(uint seed)
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{
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seed ^= 2747636419u;
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seed *= 2654435769u;
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seed ^= seed >> 16;
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seed *= 2654435769u;
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seed ^= seed >> 16;
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seed *= 2654435769u;
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return seed;
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}
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}
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public static class Stats
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{
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public static readonly string Creator = "That_One_Nerd";
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public static readonly string[] Links = new[]
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{
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"Discord: https://discord.gg/ySXMtWDTYY/",
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"Github: https://https://github.com/that-one-nerd",
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"Itch: https://that-one-nerd.itch.io/"
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};
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public static readonly string Version = "2021.0";
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}
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public struct Optional<T>
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{
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public bool Exists
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{
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get
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{
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return Value != null;
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}
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}
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public T Value { get; internal set; }
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public Optional(T input)
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{
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Value = input;
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}
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public static explicit operator T(Optional<T> input)
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{
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return input.Value;
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}
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public static explicit operator Optional<T>(T input)
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{
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return new Optional<T>(input);
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}
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}
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}
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