Make the Triangle.Contains(Float3, float) method faster.
#107
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The current system is to make three sub triangles relating to the reference point and see if the total area of those three is similar to the main triangle's area. While it is a method that works in theory, error is quite common (the edges of the triangle tend to get cut off), and, worst, it is quite a slow method.
Replace this with a much more optimized system. (Not sure which yet).