v2.0.1 out
tiny, i know
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Changelog.txt
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16
Changelog.txt
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# Nerd_STF v2.0.1
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* Nerd_STF
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* Mathematics
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* Geometry
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* Line
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+ ToDoubleArray()
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+ ToDoubleList()
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* Triangle
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+ ToDoubleArray()
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+ ToDoubleList()
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* Vert
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+ : IGroup\<Vert>
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+ GetEnumerator()
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+ ToArray()
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+ ToList()
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@ -127,6 +127,11 @@ namespace Nerd_STF.Mathematics.Geometry
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public Vert[] ToArray() => new Vert[] { start, end };
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public Vert[] ToArray() => new Vert[] { start, end };
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public List<Vert> ToList() => new() { start, end };
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public List<Vert> ToList() => new() { start, end };
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public double[] ToDoubleArray() => new double[] { start.position.x, start.position.y, start.position.z,
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end.position.x, end.position.y, end.position.z };
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public List<double> ToDoubleList() => new() { start.position.x, start.position.y, start.position.z,
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end.position.x, end.position.y, end.position.z };
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public static Line operator +(Line a, Line b) => new(a.start + b.start, a.end + b.end);
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public static Line operator +(Line a, Line b) => new(a.start + b.start, a.end + b.end);
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public static Line operator +(Line a, Vert b) => new(a.start + b, a.end + b);
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public static Line operator +(Line a, Vert b) => new(a.start + b, a.end + b);
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public static Line operator -(Line a, Line b) => new(a.start - b.start, a.end - b.end);
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public static Line operator -(Line a, Line b) => new(a.start - b.start, a.end - b.end);
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@ -220,6 +220,13 @@ namespace Nerd_STF.Mathematics.Geometry
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public Vert[] ToArray() => new Vert[] { A, B, C };
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public Vert[] ToArray() => new Vert[] { A, B, C };
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public List<Vert> ToList() => new() { A, B, C };
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public List<Vert> ToList() => new() { A, B, C };
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public double[] ToDoubleArray() => new double[] { A.position.x, A.position.y, A.position.z,
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B.position.x, B.position.y, B.position.z,
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C.position.x, C.position.y, C.position.z };
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public List<double> ToDoubleList() => new() { A.position.x, A.position.y, A.position.z,
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B.position.x, B.position.y, B.position.z,
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C.position.x, C.position.y, C.position.z };
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public static Triangle operator +(Triangle a, Triangle b) => new(a.A + b.A, a.B + b.B, a.C + b.C);
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public static Triangle operator +(Triangle a, Triangle b) => new(a.A + b.A, a.B + b.B, a.C + b.C);
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public static Triangle operator +(Triangle a, Vert b) => new(a.A + b, a.B + b, a.C + b);
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public static Triangle operator +(Triangle a, Vert b) => new(a.A + b, a.B + b, a.C + b);
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public static Triangle operator -(Triangle a, Triangle b) => new(a.A - b.A, a.B - b.B, a.C - b.C);
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public static Triangle operator -(Triangle a, Triangle b) => new(a.A - b.A, a.B - b.B, a.C - b.C);
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@ -1,8 +1,9 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Collections;
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using System.Diagnostics.CodeAnalysis;
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namespace Nerd_STF.Mathematics.Geometry
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namespace Nerd_STF.Mathematics.Geometry
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{
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{
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public struct Vert : ICloneable, IEquatable<Vert>
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public struct Vert : ICloneable, IEquatable<Vert>, IGroup<double>
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{
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{
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public static Vert Back => new(0, 0, -1);
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public static Vert Back => new(0, 0, -1);
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public static Vert Down => new(0, -1, 0);
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public static Vert Down => new(0, -1, 0);
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@ -73,6 +74,12 @@ namespace Nerd_STF.Mathematics.Geometry
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public object Clone() => new Vert(position);
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public object Clone() => new Vert(position);
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public IEnumerator<double> GetEnumerator() => position.GetEnumerator();
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public double[] ToArray() => position.ToArray();
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public List<double> ToList() => position.ToList();
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public static Vert operator +(Vert a, Vert b) => new(a.position + b.position);
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public static Vert operator +(Vert a, Vert b) => new(a.position + b.position);
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public static Vert operator -(Vert d) => new(-d.position);
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public static Vert operator -(Vert d) => new(-d.position);
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public static Vert operator -(Vert a, Vert b) => new(a.position - b.position);
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public static Vert operator -(Vert a, Vert b) => new(a.position - b.position);
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