[Extraction] #The Flux the Pumpjack requires each tick to pump #Default: 1024 pumpjack_consumption = 1024 #The amount of mB of oil a Pumpjack extracts per tick #Default: 15 pumpjack_speed = 15 #The Flux the Derrick requires each tick to operate #Default: 512 derrick_consumption = 512 [Refining] #A modifier to apply to the energy costs of every Distillation Tower recipe #Default: 1.0 distillationTower_energyModifier = 1.0 #A modifier to apply to the time of every Distillation recipe. Can't be lower than 1 #Default: 1.0 distillationTower_timeModifier = 1.0 #A modifier to apply to the energy costs of every Coker Tower recipe #Default: 1.0 cokerUnit_energyModifier = 1.0 #A modifier to apply to the time of every Coker recipe. Can't be lower than 1 #Default: 1.0 cokerUnit_timeModifier = 1.0 #A modifier to apply to the energy costs of every High-Pressure Refinery Unit recipe #Default: 1.0 hydrotreater_energyModifier = 1.0 #A modifier to apply to the time of every High-Pressure Refinery Unit recipe. Can't be lower than 1 #Default: 1.0 hydrotreater_timeModifier = 1.0 [Generation] #List of Portable Generator fuels. Format: fluid_name, mb_used_per_second, flux_produced_per_tick generator_fuels = ["immersivepetroleum:naphtha, 9, 256", "immersivepetroleum:gasoline, 6, 256", "immersivepetroleum:benzene, 6, 256"] [Miscellaneous] #List of Motorboat fuels. Format: fluid_name, mb_used_per_tick boat_fuels = ["immersivepetroleum:gasoline, 1", "immersivepetroleum:naphtha, 2", "immersivepetroleum:benzene, 2"] #Automatically unlock IP recipes for new players #Default: true autounlock_recipes = true #Set to false to disable the asphalt block boosting player speed #Default: true asphalt_speed = true