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# The Krov Engine
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A raytracer made by a friend of mine, Saalty. All credit goes to him, I've done nothing here. He just ~~sucks at using Github~~ doesn't use Github often.
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## What is this?
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The Krov Engine is a GPU-accelerated raytracing engine made in C++ with love by Saalty, a friend of mine. His github account is @waternine9. All credit goes to him.
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This raytracer is capable of:
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## What does it do?
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The Krov Engine can support:
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- Real-time rendering
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- Raytracing
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- Soft & hard shadows
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- `.obj` file support
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- Simple physics
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- Dynamic cameras with collision detection
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## What does it require?
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The Krov Engine requires 3 libraries pre-installed
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- GLM
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- OpenCV
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- CUDA
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## How do I install it?
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Simple (kind of)! Just create a C++ CUDA project, preferably using Visual Studio 2019, add the files and folders in this github repo to the project, and install the libraries mentioned above!
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---
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This is Saalty's hobby, and along with AI, this is his favorite topic of computer science. I may pitch in occasionally, but most of this work is completely his. Hope you have fun with it!
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