13 lines
174 B
C#
13 lines
174 B
C#
using UnityEngine;
|
|
|
|
[CreateAssetMenu]
|
|
public class PlayerStats : ScriptableObject
|
|
{
|
|
public int MaxHealth;
|
|
|
|
public void Reset()
|
|
{
|
|
MaxHealth = 100;
|
|
}
|
|
}
|