19 lines
404 B
C#

using UnityEngine;
public abstract class Singleton<T> : MonoBehaviour
where T : Singleton<T>
{
public static T Instance { get; private set; }
private void Awake()
{
if (Instance != null)
{
Debug.LogWarning($"Duplicate instance of {nameof(T)}! Ignoring this one.");
Destroy(this);
return;
}
Instance = (T)this;
}
}