2021-06-25 07:50:12 -04:00

29 lines
609 B
C#

using UnityEngine;
using UnityEngine.UI;
public class Timer : MonoBehaviour
{
static float gameTime;
public string format;
bool run;
float currentTime;
Text txt;
private void Start() => txt = GetComponent<Text>();
private void Update()
{
if (!run || FindObjectOfType<PlayerController>().currentMode != PlayerController.Mode.Alive)
{
run = true;
return;
}
gameTime += Time.deltaTime;
currentTime += Time.deltaTime;
txt.text = gameTime.ToString(format) + " | " + currentTime.ToString(format);
}
}