2021-06-25 07:50:12 -04:00

19 lines
378 B
C#

using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireTime
{
bool RequiresTime();
}
static class MayRequireTimeExtensions
{
public static bool RequiresTime(this AbstractMaterialNode node)
{
return node is IMayRequireTime mayRequireTime && mayRequireTime.RequiresTime();
}
}
}