2021-06-25 07:50:12 -04:00

22 lines
566 B
C#

using UnityEditor;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class DrawActionButton
{
internal static bool For(string buttonText)
{
GUIContent buttonContent = new GUIContent(buttonText);
GUIStyle buttonStyle = EditorStyles.miniButton;
Rect rt = GUILayoutUtility.GetRect(
buttonContent, buttonStyle,
GUILayout.MinWidth(UnityConstants.REGULAR_BUTTON_WIDTH));
return GUI.Button(rt, buttonText, buttonStyle);
}
}
}