2021-06-25 07:50:12 -04:00

13 lines
341 B
C#

using System;
namespace UnityEngine.Rendering.Universal
{
/// <summary>
/// <para>Prevents ScriptableRendererFeatures of same type to be added more than once to a Scriptable Renderer.</para>
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class DisallowMultipleRendererFeature : Attribute
{
}
}