2021-06-25 07:50:12 -04:00

183 lines
5.9 KiB
C#

using PlasticGui;
using Unity.PlasticSCM.Editor.AssetsOverlays.Cache;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor.AssetMenu
{
internal class AssetMenuItems
{
internal static void Enable(
IAssetMenuOperations operations,
IAssetStatusCache assetStatusCache,
AssetOperations.IAssetSelection assetsSelection)
{
mOperations = operations;
mAssetStatusCache = assetStatusCache;
mAssetsSelection = assetsSelection;
AddMenuItems();
}
internal static void Disable()
{
RemoveMenuItems();
}
static void AddMenuItems()
{
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.PendingChangesPlasticMenu),
PENDING_CHANGES_MENU_ITEM_PRIORITY,
PendingChanges, ValidatePendingChanges);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.AddPlasticMenu),
ADD_MENU_ITEM_PRIORITY,
Add, ValidateAdd);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.CheckoutPlasticMenu),
CHECKOUT_MENU_ITEM_PRIORITY,
Checkout, ValidateCheckout);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.CheckinPlasticMenu),
CHECKIN_MENU_ITEM_PRIORITY,
Checkin, ValidateCheckin);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.UndoPlasticMenu),
UNDO_MENU_ITEM_PRIORITY,
Undo, ValidateUndo);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.DiffPlasticMenu),
GetPlasticShortcut.ForAssetDiff(),
DIFF_MENU_ITEM_PRIORITY,
Diff, ValidateDiff);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.HistoryPlasticMenu),
GetPlasticShortcut.ForHistory(),
HISTORY_MENU_ITEM_PRIORITY,
History, ValidateHistory);
HandleMenuItem.UpdateAllMenus();
}
static void RemoveMenuItems()
{
HandleMenuItem.RemoveMenuItem(
PlasticLocalization.GetString(PlasticLocalization.Name.PrefixPlasticMenu));
HandleMenuItem.UpdateAllMenus();
}
internal static void PendingChanges()
{
ShowWindow.Plastic();
mOperations.ShowPendingChanges();
}
internal static bool ValidatePendingChanges()
{
return true;
}
internal static void Add()
{
mOperations.Add();
}
static bool ValidateAdd()
{
return ShouldMenuItemBeEnabled(AssetMenuOperations.Add);
}
internal static void Checkout()
{
mOperations.Checkout();
}
static bool ValidateCheckout()
{
return ShouldMenuItemBeEnabled(AssetMenuOperations.Checkout);
}
internal static void Checkin()
{
mOperations.Checkin();
}
static bool ValidateCheckin()
{
return ShouldMenuItemBeEnabled(AssetMenuOperations.Checkin);
}
internal static void Undo()
{
mOperations.Undo();
}
static bool ValidateUndo()
{
return ShouldMenuItemBeEnabled(AssetMenuOperations.Undo);
}
internal static void Diff()
{
mOperations.ShowDiff();
}
static bool ValidateDiff()
{
return ShouldMenuItemBeEnabled(AssetMenuOperations.Diff);
}
internal static void History()
{
ShowWindow.Plastic();
mOperations.ShowHistory();
}
static bool ValidateHistory()
{
return ShouldMenuItemBeEnabled(AssetMenuOperations.History);
}
static bool ShouldMenuItemBeEnabled(AssetMenuOperations operation)
{
if (mOperations == null)
return false;
SelectedAssetGroupInfo selectedGroupInfo = SelectedAssetGroupInfo.
BuildFromAssetList(
mAssetsSelection.GetSelectedAssets(),
mAssetStatusCache);
AssetMenuOperations operations = AssetMenuUpdater.
GetAvailableMenuOperations(selectedGroupInfo);
return operations.HasFlag(operation);
}
static string GetPlasticMenuItemName(PlasticLocalization.Name name)
{
return string.Format("{0}/{1}",
PlasticLocalization.GetString(PlasticLocalization.Name.PrefixPlasticMenu),
PlasticLocalization.GetString(name));
}
static IAssetMenuOperations mOperations;
static IAssetStatusCache mAssetStatusCache;
static AssetOperations.IAssetSelection mAssetsSelection;
const int BASE_MENU_ITEM_PRIORITY = 19; // Puts Plastic SCM right below Create menu
// incrementing the "order" param by 11 causes the menu system to add a separator
const int PENDING_CHANGES_MENU_ITEM_PRIORITY = BASE_MENU_ITEM_PRIORITY;
const int ADD_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 11;
const int CHECKOUT_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 12;
const int CHECKIN_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 13;
const int UNDO_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 14;
const int DIFF_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 25;
const int HISTORY_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 26;
}
}