idk why stuff changed but it doesnt affect the game
all it did was change numbers i think
This commit is contained in:
parent
f64ac947d5
commit
648354c746
@ -9,7 +9,7 @@
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{6BE18C4F-CB6B-A666-179E-4B2F14775C72}</ProjectGuid>
|
||||
<ProjectGuid>{00EC2796-683A-9326-0876-ABA0C07B05B4}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp</AssemblyName>
|
||||
@ -59,20 +59,20 @@
|
||||
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Scripts\Gameplay\Platform.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\Transition.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\DeathFloor.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\PlayerController.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\ConstantManager.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\TimedTransition.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\SinPos.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\Button.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\TitleScreenButton.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\LevelSelectButtons.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Timer.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\PauseMenuButtons.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Platform.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\PauseMenuController.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\ClickyStuffs.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\PauseMenuButtons.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\Transition.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\TitleScreenButton.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\LevelSelectButtons.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\DeathFloor.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\SinPos.cs" />
|
||||
<Compile Include="Assets\Scripts\Buttons\Button.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Timer.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\PlayerController.cs" />
|
||||
<Compile Include="Assets\Scripts\Misc\ConstantManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
@ -705,8 +705,8 @@
|
||||
<Reference Include="VSSettingsProvider">
|
||||
<HintPath>Library\ScriptAssemblies\VSSettingsProvider.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Runtime">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Flow">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
|
||||
@ -726,6 +726,9 @@
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Runtime">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Core">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
|
||||
</Reference>
|
||||
@ -768,9 +771,6 @@
|
||||
<Reference Include="Unity.SysrootPackage.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.SysrootPackage.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
20
Entity-March-Dream-Remastered.sln
Normal file
20
Entity-March-Dream-Remastered.sln
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{00EC2796-683A-9326-0876-ABA0C07B05B4}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{00EC2796-683A-9326-0876-ABA0C07B05B4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{00EC2796-683A-9326-0876-ABA0C07B05B4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{00EC2796-683A-9326-0876-ABA0C07B05B4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{00EC2796-683A-9326-0876-ABA0C07B05B4}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Library/Artifacts/24/24b1d6c833d1b69e61d2b2786b92f269
Normal file
BIN
Library/Artifacts/24/24b1d6c833d1b69e61d2b2786b92f269
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.2 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 5.6 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user